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Delayed Start Time on a Quest
» Mon Feb 25, 2013 8:56 am
Does anyone know of a quest off hand in the editor that has a time factor to it that I could look up for a reference?
I'm looking at making a quest part not start for 12 hours in game or 24 hours. And I'm not really sure where to look scripting wise for that.
Thank you
Jason King
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