Delayed Start Time on a Quest

Post » Mon Feb 25, 2013 8:56 am

Does anyone know of a quest off hand in the editor that has a time factor to it that I could look up for a reference?

I'm looking at making a quest part not start for 12 hours in game or 24 hours. And I'm not really sure where to look scripting wise for that.

Thank you :)
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Jason King
 
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