i stood in a location in the city for more than 15 seconds (thats 15 actual seconds, theyre longer than you think) and waited for all the textures to load so i could get a good look at the art
imagine you opened your eyes and the world wasnt there for 15 seconds?
youd **** in your pants
I don't think anything took me as long as 15 seconds to load. If it did I wasn't looking that closely when it did.
The textures seem to work fine in smaller areas including Wellspring which is large, it just doesn't try to include vast mountain ranges, stone formations, etc. that are perfectly rendered.
I think you can fake the distant stuff too for the sake of the close stuff and the distant object could be lower def. or just slightly blurred. It would look distant, maybe shrouded in some fog, dust, mist.
I do think id has set a new standard in gaming for hi-def textures and that's one of the things they do best.