Developer of Online have to know that!

Post » Wed May 30, 2012 7:18 pm

I am a huge fan of TES games but here is a thing that developers should know.
TES games a great but here there are some core problems with TES games that bug really a lot of people such as compass which shows where to go,awry thing in the world depends of ur level, so no meter where u go awry thing will be scaled o ur level(so it kills any desire to make ur level bigger because it does not Metter what level u are because awry thing will be atomaticaly matched to ur current level), fest travel, so very fest time in the game vs a real time. No need to eat, to sleep and other.

I am not sure why this stuff was made in the first place but it bugs alot of people
Ofcause all this stupidness was fixed by fans and mod makers.

And here is a problem,while TES Online looks amazing idea, it means that all content will be only from Bethesda and no mods in the game will be possible so if Bethesda will leave all that crupp which I have described befor, the large amount of TES players will be offended and lost.

So here is a thing Bethesda should do:
They must split a game for two modes
1) "low intelligence mode" ( where auto leveling, magic compas, fest travel and etc is available
2) "realistic mode" (where there are no auto leveling and the game world does not care what level u are, the world acts by it self and hera places where u should not go best u are not anough level, also there s no fest travel, threre is no magic compas but u have to use u head and brain to solve te quest, also u have to eat, sleep and etc)

Ps. So in conclusion again:
There must be 2 modes for a game because if not, Bethesda will cut a lot of it's target adudience and true TES fans. Afcause also they may give a different name for modes not like "low intelligence mode" and "realistic mode" but here is my initial thoughts
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Carlos Vazquez
 
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Post » Wed May 30, 2012 10:07 pm

Play the game first? You have no idea how the game will play yet. Be patient.
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STEVI INQUE
 
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Post » Wed May 30, 2012 9:39 pm

You can switch the compass off if you want to. They talked about it in a video and you can apparently modify the UI in not showing you the compass if you choose not to want it displayed.

Also, the only 'fast travel' seems to be in the form of Wayshrines. So if you do not like to fast travel, you simply avoid to click on the Wayshrines.

At least from what I've heard in the videos ;)
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meg knight
 
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Post » Thu May 31, 2012 6:14 am

Play the game first? You have no idea how the game will play yet. Be patient.
Well if there I'll be magic compass which shows where to go, and auto leveling,fest travel and etc no Metter how I truly love TES I do not want to play with this stuff. In vanilla Morrowin,Oblivion and Skyrim this was fixed by mods but seens u cannot install mods in to online game it will be disaster for many people if there I'll not be an option to turn that crupp off
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jennie xhx
 
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Post » Thu May 31, 2012 1:22 am

I do admit some stuff is annoying I hope their are options to turn off the GPS and magic compass stuff :P
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N Only WhiTe girl
 
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Post » Wed May 30, 2012 11:59 pm

Most of what you said applies only to Oblivion, OP. Skyrim has some, but it a LOT better than in Oblivion.

1. Leveled Enemies- Yes, many things will scale to your level. My current toon, however, is 40 and I still run across basic Drauger, skeevers, Bandits, and wolves. And they're hopelessly outclassed.
2. Fast Travel- Skyrim has the typical "any point you've been to" Fast Travel, but also horses and carrage to get from point A to point B. Any complaints about "Skyrim is unplayable because I am forced to use the typical Fast Travel system!" is basically from people who don't have self-control now.

As for the others-

No need to Eat or Sleep- This is from hardcoe RPers. Tell me what mainstream game, aside from that one Metal Gear game, Fallout: New Vegas, and any of the Sim games from Maxis has a "hunger" meter.
Sped up Game Time- Also, from the same bunch who are heavy RPers.

These aren't "core issues" of TES, by the way. Except for the compass thing. The real Core Issue, as far as I can tell, is that gamesas needs a better QA team. We have 5 patches thus far, and they only cover truly game-breaking bugs.

Supernova Nirnroot? No fix. The Clones of Lois Letrush? No Fix. Accidental sequence-breaking in certain quests? No Fix. Season Unending peace treaty bugging out? No fix. General Tulleus and Ulfric at a pitifully low level? No fix. Spell Absorption cast/used by the player causing the PLAYER'S spells to fail? No fix. Argonian males lacking a unique shout voice? No fix. Most of these are (or will be) covered by the Unofficial Skyrim patch, but gamesas's QA seems to be asleep at the switch, and then the devs scramble to make patch after patch to fix these glaring bugs, usually causing MORE issues with each patch!
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Katy Hogben
 
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Post » Thu May 31, 2012 2:32 am

You can switch the compass off if you want to. They talked about it in a video and you can apparently modify the UI in not showing you the compass if you choose not to want it displayed.

Also, the only 'fast travel' seems to be in the form of Wayshrines. So if you do not like to fast travel, you simply avoid to click on the Wayshrines.

At least from what I've heard in the videos ;)
1)Well if u talking about teleports that is totally fine, and if they put some teleports across the map that is totally fine!!!
I am speaking about "fest travel" when u can travel from any place just with klicking on the map.
Because it will be just awful that some lazy guy will pop up in front or in the back of u from nowhere and then he might attack u in the back and kill u.
2)speaking about compass that is good news that it can be desebled
3) so another big problem was auto leveling , I hated when awrything depended on ur level, even on World of Workcraft they do not have that crupp. InWorld of Worcraft they just made a world which does not care or depend of ur level, it lives buy it self and even in some stores u can see high end stuff for sell but u migh not be able to afford it and afcause there're places where u shoud not go alone befor a particular level cap or another option is grub a couple of ur friends and go there together
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Jeremy Kenney
 
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Post » Thu May 31, 2012 2:30 am

I personally agree with the ones that say "Play to see" . We are asuming lot of things based on comments or interviews that are not always complete. But its not bad to have some doubts. Just we need to wait and see all fitting together. It may be VERY COOL (is what I think) or it may not.
And I think bethesda know what they are doing (and also Zeni Max Online) , no reason to give them lessons.
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Smokey
 
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Post » Wed May 30, 2012 11:49 pm

I do admit some stuff is annoying I hope their are options to turn off the GPS and magic compass stuff :P

Yes, that is another thing I have to mention that I hate to much is GPS.
Well u cannot enjoy the game and just explore the world because that GPS shows exactly where u are.

P.s. as I seid those crupp was fixed by community and talented moders in Morrrowind, Oblivion and Skyrim but seens in online game it is not possible to install mods or at list that is what they seid I really-really fear that Bethesda will put tat crupp in to the game.
So as I seid befor yes I do not say that awry body like me will enjoy realistic mode at game and I am not saying awry body should follow me, but my point is that there is a big targed audience who will agree with me, so what i am porpoising is to make two modes( "low intelligence" lol and "realistic" mode) so in this case all targed audience will be satisfied
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Amanda Leis
 
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Post » Thu May 31, 2012 1:28 am

Well speaking about time, I think it should not be speeded up but slowed down at list 4x or more because it u need to sleep eat u do not want to do that awry 30minutes of real time , but actually I was playing TES at a real time and let me say it was so much fan because I hate when the durutetion of the day is about 30 minutes for me it is so much more fan to play on a real time. Well hold on guys!!! those who did not play like that might disagree with me as I did but when I tried a newer went back to vanilla time scale
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adame
 
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Post » Thu May 31, 2012 2:55 am

I personally agree with the ones that say "Play to see" . We are asuming lot of things based on comments or interviews that are not always complete. But its not bad to have some doubts. Just we need to wait and see all fitting together. It may be VERY COOL (is what I think) or it may not.
And I think bethesda know what they are doing (and also Zeni Max Online) , no reason to give them lessons.

Well the point of that is that Bethesda should know what we want befor the game released , but not when it is made and many people will be disappointed.
I really hope Bethesda reads what people want and will make that in the game and more
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Janette Segura
 
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Post » Thu May 31, 2012 8:29 am



Well the point of that is that Bethesda should know what we want befor the game released , but not when it is made and many people will be disappointed.
I really hope Bethesda reads what people want and will make that in the game and more
The game has been in development for aroun what... 5 years now? It's not like they just started .
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Tom
 
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