Did Bethesda abandon Oblivion too soon?

Post » Fri May 27, 2011 2:11 pm

While I've played Fallout 3 and love the game, I still find that the overall experience of Oblivion was better. You really feel like you've stepped into another world with the awesome countryside and active towns. Also being able to own multiple houses, have display cases, repair your equipment with hammers and several other features sets Oblivion apart. I dunno, after playing Fallout for awhile the whole "wasteland" thing seems bleak, empty and boring.

Having played all of the Fallout 3 mods (there's like 4 or 5 of them, right?), I think that Bethesda abandoned Oblivion way too soon. We got 1 true expansion in "Nights of the Nine", then came "The Shivering Isles" which was a very well made expansion, but it took too much away from the Tamriel experience. It felt like a completely different game and I didn't like that. I think they should have made at least 2 more expansions like "Nights of the Nine".

- There was some land to the west of Anvil that I often went into and felt like they could have expanded it. I dunno, they could've made some kind of Mongolian Invaders expansion out of that.

- They also could have made some sort of "Pirate" expansion for the game dealing with Anvil or the seas south of it.

I really feel like they just cut off Oblivion. I don't want another Fallout adventure and I don't want a new Elder Scrolls game that's nothing like Oblivion and is going to break the bank in order to get a computer to run it. I want another Oblivion adventure or some sort of adventure exploring the land surrounding Tamriel, but being able to come back and have Tamriel influenced by the new adventure.

Anyone else feel like Bethesda let Oblivion die too soon? Especially after how much people spent not only for the game and both expansions, but also to upgrade their computers so they could actually play the game? That's a huge investment for some people. I really enjoyed the game and I am re-installing it today on my new computer. I really wish there was some new content for it.

Do you guys know of any mods that have lengthy missions and stay true to the Tamriel experience (aren't too crazy and unrelated to the theme of the game)? Anything that would expand the game for me?
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Kara Payne
 
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Post » Fri May 27, 2011 10:16 am

I don't think Bethesda "abandoned" the game per se. You have to realize when a piece of art is finished before you over do things. I thing Bethesda did this very well. If you want an expanding mod, get Oscuro's Oblivion Overhaul. It's freakin' huge.
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ANaIs GRelot
 
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Post » Fri May 27, 2011 1:43 pm

gamesas is a corporation, part of the gaming industry. They will continue making add-ons and such for any product as long as their monthly P&L monthly statement for that game continues to show enough of a profit to fit in with their overall company mission plan. Meanwhile, they continue development of other titles. Once the profit slips, as it did some time ago for Oblivion, it moves completely out of the development cycle. gamesas doesn't revive old products. They leave all the subsequent work for retired games to modders.

Simple fact of life in a large, modern corporation, really.
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Peetay
 
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Post » Fri May 27, 2011 5:07 pm

In terms of content they could never truly finish because I'm sure, like most people, they always to add more and more.

However, in terms of bugs, YES! They walked away from Oblivion when it is still full of bugs. Even the DLC has got bugs.

Just look at the list of fixes provided by the Unofficial Oblivion Patch made by dedicated modders. It's frackin huge!
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Karl harris
 
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Post » Fri May 27, 2011 6:33 am

they didnt abandon the game, they just didnt have enough time to make it the game that they had all envisioned.

stupid gravy trains... <_<
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Gemma Flanagan
 
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Post » Fri May 27, 2011 5:06 pm

Do you guys know of any mods that have lengthy missions and stay true to the Tamriel experience (aren't too crazy and unrelated to the theme of the game)? Anything that would expand the game for me?


'Kvatch Rebuilt' is pretty good - and something that I always felt should have been included in by Bethesda (and was probably intended before budget and publisher came knocking). That town burns for months/years in vanilla! In the rain!
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Emily Jeffs
 
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Post » Fri May 27, 2011 1:02 pm

Bethesda has already stated they are done with Oblivion, plus I don't think they would have released the TES4 CS if they weren't done with it. Really, what could Bethesda add now that mods haven't already?
Do you guys know of any mods that have lengthy missions and stay true to the Tamriel experience (aren't too crazy and unrelated to the theme of the game)? Anything that would expand the game for me?

All I can think of is http://devnull.sweetdanger.net/OOO/OOO_Guide.html or Martigen's Monster Mod (MMM)
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KRistina Karlsson
 
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Post » Fri May 27, 2011 3:12 pm

I agree 100% that they are not obligated whatsoever to keep working on a project. They had every right to move onto Fallout 3; that's just common sense. I didn't intend to make it sound like I think Bungie should still be making new Halo 1 content.

HOWEVER...

I think they moved on from Oblivion a couple months too soon. Oblivion had/has a huge following; just look at all of us on here and every other Oblivion fan/modding site. They could have easily put out 2 or 3 more expansions before going on to Fallout 3. They would have made money from the expansions and kept fans satisfied. Oblivion was still one of the top games out there with a huge following, when all of a sudden the expansions stopped coming.

Having said that, I checked out the "Oscuro's Oblivion Overhaul" and it looks very promising. However, it seems like a very complicated install. He's got so many links for downloads on his download page, I have no idea which one I should click. ALSO, he mentions that if you have an existing 'save game', then I should use this "Wrye Bash" thing. However, the link to it is broken.
Can anyone help me get familiar with this mod and what is the best way to go about getting it installed? I just loaded Windows 7 on my laptop and THIS TIME I want to keep my computer as least-cluttered as possible. I don't want to go around installing a million programs just to get a mod or two to work. I'm a filmmaker, so I really want to save space and keep things tidy this time around.

I also checked out a few mods on the "Planet Elder Scrolls" website. Found some good stuff. Does anyone know if the "Oblivion Online" project ever got off the ground, or died? I would have loved to play Oblivion online. I never really liked anything about Warcraft online; I think Oblivion online would have been 10x better.


Thanks for the help so far, guys. I just installed a fresh copy of Oblivion, I'm going to patch it, install the expansions and then.....? Help me get that "Oscuro's Oblivion Overhaul" going.
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Colton Idonthavealastna
 
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Post » Fri May 27, 2011 7:12 am

Having said that, I checked out the "Oscuro's Oblivion Overhaul" and it looks very promising. However, it seems like a very complicated install. He's got so many links for downloads on his download page, I have no idea which one I should click. ALSO, he mentions that if you have an existing 'save game', then I should use this "Wrye Bash" thing. However, the link to it is broken.
Can anyone help me get familiar with this mod and what is the best way to go about getting it installed? I just loaded Windows 7 on my laptop and THIS TIME I want to keep my computer as least-cluttered as possible. I don't want to go around installing a million programs just to get a mod or two to work. I'm a filmmaker, so I really want to save space and keep things tidy this time around.

I also checked out a few mods on the "Planet Elder Scrolls" website. Found some good stuff. Does anyone know if the "Oblivion Online" project ever got off the ground, or died? I would have loved to play Oblivion online. I never really liked anything about Warcraft online; I think Oblivion online would have been 10x better.


Thanks for the help so far, guys. I just installed a fresh copy of Oblivion, I'm going to patch it, install the expansions and then.....? Help me get that "Oscuro's Oblivion Overhaul" going.

Well if you already have a Planet Elder Scrolls account, maybe this http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=3953 link might be better since it hosts all of the OOO content. Edit: you'll want the "OOO_133_Complete.7z" download to start with.
No, I don't think the "Oblivion Online" project did ever get off the ground. Oblivion doesn't have any networking programming put into it, Bethesda designed it to be a single player game. I've heard people have had lots of issues, trying to get Oblivion online working.
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Taylor Thompson
 
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Post » Fri May 27, 2011 9:41 am

Mods. Add mods to your game and you'll keep playing it for a long long time.

Beth didn't 'abandon' the game too soon. They had to move on to another projects. There's only so much money you can make with a game.

As for the whole 'people didn't have computers to play it back then but now they do', too bad. Beth designed the game for consoles.
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ruCkii
 
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Post » Fri May 27, 2011 8:54 pm

I will definitely check out that alternative OOO download. Anyone know of any huge mods that are currently under construction by modders? I've heard there are some mods that a bunch of modders are working on as a collective. Are there any big Oblivion mods out there that everyone's waiting for?
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Donald Richards
 
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Post » Fri May 27, 2011 12:52 pm

We got 1 true expansion in "Nights of the Nine", then came "The Shivering Isles" which was a very well made expansion, but it took too much away from the Tamriel experience. It felt like a completely different game and I didn't like that. I think they should have made at least 2 more expansions like "Nights of the Nine".

No, the 1 true expansion was Shivering Isles, which was also one of the best add-ons/expansion packs ever made. And you'd want two more DLC packs with the mission of "get something, run around places, and then come back"?
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SiLa
 
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Post » Fri May 27, 2011 2:36 pm

No, the 1 true expansion was Shivering Isles, which was also one of the best add-ons/expansion packs ever made. And you'd want two more DLC packs with the mission of "get something, run around places, and then come back"?



Absolutely! Lol, I just wanted at least 1 or 2 more Tamriel-related expansions. I loved Shivering Isles, but I thought it felt like a completely different game; I wanted a Tamriel expansion. For example, the ones I mentioned earlier in this thread about the land surrounding Anvil.


I do have another question for you guys: Can I install both the MMM and OOO mods and not have any problems with the two huge mods co-existing? If so, which one do I install first?
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Maria Leon
 
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Post » Fri May 27, 2011 5:15 am

Cyrodil is big enough for me, not to mention The Shivering Isles expansion.
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Bitter End
 
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Post » Fri May 27, 2011 2:56 pm

To be honest, I kinda felt that Bethesda didn't abandon Oblivion soon enough. Superfluous DLC is superfluous.
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Janeth Valenzuela Castelo
 
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Post » Fri May 27, 2011 6:27 am

You should be able to install both OOO and MMM. After installing OOO, download MMM. Last time I checked, there was an MMM for OOO esp/esm. However, this might be outdated because I was using version 3.0 of MMM. Furthermore, if you want to add even more content to your game, try FCOM, a combination of the four biggest overhaul mods, OOO, MMM, Frans, and Warcry. Be warned, the installation of FCOM is a [censored] I had to install it three times to get it to work.
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Scotties Hottie
 
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Post » Fri May 27, 2011 6:51 pm

You should be able to install both OOO and MMM. After installing OOO, download MMM. Last time I checked, there was an MMM for OOO esp/esm. However, this might be outdated because I was using version 3.0 of MMM. Furthermore, if you want to add even more content to your game, try FCOM, a combination of the four biggest overhaul mods, OOO, MMM, Frans, and Warcry. Be warned, the installation of FCOM is a [censored]. I had to install it three times to get it to work.



You had to install it 3 times to get it to work? Was it an issue with the game not installing it properly, or was it an issue of you trying to figure out how to install it correctly? Cause if it's the latter, then I probably will have a huge issue installing it myself. I am definitely interested in expanding the game through big-name mods though. I dunno if I mentioned this, but I just downloaded Windows 7, wiped my computer clean and installed it... so my laptop is absolutely fresh right now. Aside from my filmmaking programs, I want to keep the laptop clean and tidy this time, so I kinda dont want to install a million different mods and a million programs just to get them to work. So, yeah, just the best-of-the-best mods and nothing else will work fine for me.
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Christine
 
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Post » Fri May 27, 2011 12:37 pm

You can spend HOURS getting FCOM to work, messing with load orders, incompatible mods, ect.

It really is worth it though, if you get it working. It adds so much its crazy.
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NAkeshIa BENNETT
 
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Post » Fri May 27, 2011 2:25 pm

You had to install it 3 times to get it to work? Was it an issue with the game not installing it properly, or was it an issue of you trying to figure out how to install it correctly? Cause if it's the latter, then I probably will have a huge issue installing it myself. I am definitely interested in expanding the game through big-name mods though. I dunno if I mentioned this, but I just downloaded Windows 7, wiped my computer clean and installed it... so my laptop is absolutely fresh right now. Aside from my filmmaking programs, I want to keep the laptop clean and tidy this time, so I kinda dont want to install a million different mods and a million programs just to get them to work. So, yeah, just the best-of-the-best mods and nothing else will work fine for me.

I have OOO + MMM running, and it adds a lot to the game.

Good quest mod; The Lost Spires - extremely well done and fun. I had no trouble installing it, followed the directions and readme info.

Good add-on with some quests - Spells of Aurum (did I get the name right) - adds a truckload of magic spells, quests and fun stuff
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El Khatiri
 
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Post » Fri May 27, 2011 5:20 pm

Thanks guys! This has been extremely helpful!
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Alexandra walker
 
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Post » Fri May 27, 2011 6:22 pm

I think same as you. Oblivion was abandoned too soon and I dont want TES 5 because I cant even run Oblivion on nice graphics with no problems .... Oblivion is just fine, and why creating other game if you can just add some nice expansions to Oblivion ... Also Fallout 3 is a very nice game too, but it is missing some more civilisation , only Megaton looks like town, all others dont have a town feeling to me , they should add expansion that will improve Fallout 3 to be sized like Oblivion. More cities and towns, with new quests. But no...they must make expansion that adds weapons and armours just to kill kill take off heads kill riders, kill aliens, kill everything. And also New Vegas is coming, while they could just add expansion to Fallout 3.
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Anthony Santillan
 
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Post » Fri May 27, 2011 3:40 pm

Random thoughts...

I've recently returned to Cyrodiil after a lengthy absence and discovered a fantastic program called BOSS. After you install all your mods you run it and it puts all the mods where they should go with very little errors. It has taken my CTD's from 1 every few hours to 0.
)
Only the complete overhaul mods require you to Bash anything (best to start over). The majority of the smaller mods can be added at anytime.

Hmm that's all I got.
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chloe hampson
 
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Post » Fri May 27, 2011 1:35 pm

http://www.gamesas.com/bgsforums/index.php?showtopic=1064802 is very good, but requires you have two other mods installed, which are also very good. :D

(it's a very large quest)
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Laura Mclean
 
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Post » Fri May 27, 2011 8:30 am

Absolutely! Lol, I just wanted at least 1 or 2 more Tamriel-related expansions. I loved Shivering Isles, but I thought it felt like a completely different game; I wanted a Tamriel expansion. For example, the ones I mentioned earlier in this thread about the land surrounding Anvil.

Shivering Isles was quite different on purpose. :)

When Morrowind was released many people loved the exotic setting and many didn't. Bethesda responded to this by releasing an expansion that had a more traditional fantasy setting: Bloodmoon, although they did this without wholly abandoning the more exotic style that Morrowind had. When Oblivion was released the same thing happened in reverse. Many who loved Morrowind's exotic setting were disappointed by the more traditional fare of Cyrodiil and again Bethesda released an expansion that responded to this. In fact all of Bethesda's large add-ons have involved a lot of fan feedback.

I certainly understand that you wanted more but there does come a point when it's time to move on. I also don't imagine a few more months would have resulted in much, the large DLC Bethesda has worked on (KotN and the FO3 DLC) all took a while to put together.

It's quite likely Bethesda started working on a future TES game when they were finished with Oblivion - it might have just been brainstorming at that point but when they finally release it you may be quite happy that they put together something new instead of continuing their TES IV developement. :)
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Arrogant SId
 
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Post » Fri May 27, 2011 7:56 pm

While I've played Fallout 3 and love the game, I still find that the overall experience of Oblivion was better. You really feel like you've stepped into another world with the awesome countryside and active towns. Also being able to own multiple houses, have display cases, repair your equipment with hammers and several other features sets Oblivion apart. I dunno, after playing Fallout for awhile the whole "wasteland" thing seems bleak, empty and boring.



Bethesda, just like every other company, needs a break from projects. Plus it avoids bastardizations of franchises. Fallout 3 I found focused less on making it pretty, and more or less on the fallout universe. My favorite parts of fallout had nothing to do with gameplay, hell, seeing liberty prime alone gave me my 70 dollars worth.



Having played all of the Fallout 3 mods (there's like 4 or 5 of them, right?), I think that Bethesda abandoned Oblivion way too soon. We got 1 true expansion in "Nights of the Nine", then came "The Shivering Isles" which was a very well made expansion, but it took too much away from the Tamriel experience. It felt like a completely different game and I didn't like that. I think they should have made at least 2 more expansions like "Nights of the Nine".


I agree, hell, if they did make it, they would still sell millions of copies. But again, bethesda I think is a rare company in the sense that they actually care about their games above profits, and as so, manage their resources to expand to new projects. They made the game easily patchable and released the construction kit specifically for the issue at hand.


I really feel like they just cut off Oblivion. I don't want another Fallout adventure and I don't want a new Elder Scrolls game that's nothing like Oblivion and is going to break the bank in order to get a computer to run it. I want another Oblivion adventure or some sort of adventure exploring the land surrounding Tamriel, but being able to come back and have Tamriel influenced by the new adventure.


If you think of it, oblivion has 6 (or was it 5?) plug ins, and two expansions. Thats far more than most other games. However, there are entire groups of fans that just work together in order to create new areas in the games. Supposedly morrowind has a fan made expansion of the mainland (though I havent looked into it at all).
Oblivion is part of the elder scrolls universe, when you play through arena, daggerfall, morrowind, and oblivion, you begin to see the fact that they make sequels that are so different is what makes the entire continent of tamriel so facinating. The elder scrolls would be so boring if you just got oblivion in different settings, be glad they are allowing the universe to continously spark anew and be enjoyed many times over.
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Meghan Terry
 
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