Did i see a killcam at MP crysis 2

Post » Mon May 24, 2010 1:48 am

http://www.youtube.com/watch?v=a0CNEejyf0I

at 4:10 did i see a kilcam ! ?
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Rozlyn Robinson
 
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Post » Sun May 23, 2010 7:30 pm

Yes.
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Siobhan Thompson
 
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Post » Mon May 24, 2010 3:21 am

Yea but it was a cool killcam, haha. Hopefully that can be turned off....
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kasia
 
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Post » Mon May 24, 2010 10:15 am

better than killcam, because you can follow the bullet in slow-mo and looks like a few other options.

server admins would be able to change this if they want
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No Name
 
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Post » Mon May 24, 2010 9:27 am

I love killcams, let me see what i did wrong and how i got killed. Hope its a standard on the consoles
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Aaron Clark
 
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Post » Mon May 24, 2010 2:29 am

[quote]better than killcam, because you can follow the bullet in slow-mo and looks like a few other options.

server admins would be able to change this if they want[/quote]


that would be really nice !!
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Bad News Rogers
 
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Post » Sun May 23, 2010 11:16 pm

I was impressed with it also. Amazing really, showing the bullet in slow-motion. I felt impressed.
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Robert DeLarosa
 
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Post » Mon May 24, 2010 1:22 am

its not just a killcam,its bullet kilcam :D
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Laura Hicks
 
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Post » Mon May 24, 2010 1:59 am

I love this killcam. It shows the bullet in slow motion, its an epic win! :P
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pinar
 
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Post » Mon May 24, 2010 2:43 am

it appears, from other videos, that you can skip the killcam if you want

...but why would you want to? :P
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LADONA
 
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Post » Sun May 23, 2010 8:45 pm

[quote]it appears, from other videos, that you can skip the killcam if you want

...but why would you want to? :P[/quote]

In the one video, you can see in the kill cam that the sniper rifles have bullet drop. I like that! :P Now we won't have noob snipers camping on a hill like in Mesa. xD

And the bullets slowly coming towards you... Never gas dying been so much fun. ;)
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Darlene DIllow
 
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Post » Mon May 24, 2010 2:22 am

Really like this feature. It's another example of how Crytek take something that's a useful feature and then expand and improve on it. The whole slow-mo, bullet-time thing is just cool :)
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Dan Scott
 
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