Did You Love Oblivion

Post » Sun Jun 26, 2011 11:20 am

I kinda loved oblivion because i love all elder scrolls games, but it wasnt immersive enough, everything seemed the same, the npcs svcked, and everything seemed the same. yeah there were different landscapses, but not to the extent of morrowind, and cities were not fanticy enough.
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Sheeva
 
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Post » Sun Jun 26, 2011 6:15 pm

oh and the npcs were unrealistic
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Nymph
 
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Post » Sun Jun 26, 2011 10:14 am

Kinda loved it,

Issues I had were

- Difficulty system was horrid.. Hard didn't mean hard just longer after x many levels bandits robbing my 100 gold while wearing armor worth 10x more

- Missing weather although not really and issue would have been a nice feature in the game the weather that was in game didn't really effect NPCs friendly and hostile without mods. As well as the rain through the overhang.

- World was randomly generated mostly so it looks like copy/paste most of the time especially ruins/caves although had good amount of variation the entrances looked like a carbon copy most of the time

- Certain skills where uncontrollable

- HUD was horrid (PC)

- Didn't get enough support by beth leaving majority of people to use things such as the unofficial official patch to resolve issues.
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chloe hampson
 
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Post » Sun Jun 26, 2011 3:20 pm

Kinda loved it.
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JLG
 
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Post » Sun Jun 26, 2011 5:36 am

The only downside was the leveling system
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Suzy Santana
 
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Post » Sun Jun 26, 2011 5:38 pm

Take it to the Series Discussion board, please.
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DeeD
 
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Post » Sun Jun 26, 2011 7:45 am

Yikes. This is the kind of topic that will only serve to irritate me, so I'll just step in, say that I absolutely loved it, and that I disagree with all of the OPs statements, then step out and be on my way.
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Kill Bill
 
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Post » Sun Jun 26, 2011 4:30 pm

It's definitely a love-hate relationship for me.
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Lexy Dick
 
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Post » Sun Jun 26, 2011 6:18 am

I absolutely loved it, it was good for it's time, and that's all I need to say. I still liked Morrowind more though...
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Ross
 
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Post » Sun Jun 26, 2011 12:09 pm

Oblivion definatly gets too much harsh treatment, I think people were just mad that it wasn't Morrowind 2.0. For all it's flaws, the experience was the best I have ever had in a video game, hands down.
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saharen beauty
 
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Post » Sun Jun 26, 2011 5:58 am

I liked it. Problems were the leveling system, no variety across regions, the NPCs, and other stuff.
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leigh stewart
 
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Post » Sun Jun 26, 2011 11:26 am

I don't get what people mean when they complain about the NPCs. Compared to Morrowind's utterly generic walking encyclopedias, Oblivion was a breath of fresh air.
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Strawberry
 
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Post » Sun Jun 26, 2011 9:05 am

Loved it for some reasons, hated on it for others, the overall experience was pleasant but sub par for a TES RPG.
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Tom
 
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Post » Sun Jun 26, 2011 11:26 am

NPC's were unrealistic and pale. (shivering isle fixed that :P)


environment(in all senses, look, feel, identity) was bland

Combat was swing swing swing swing didnt matter how you did or who you did it against, eventually they will die.

it felt flat, it has its moments though its the only game were people can actually discuss wtf moments.
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Sista Sila
 
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Post » Sun Jun 26, 2011 11:34 am

Absolutely loved it, despite it's many flaws.
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Chris BEvan
 
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Post » Sun Jun 26, 2011 5:33 am

I really liked it, but the way the difficulty slider worked wasn't exactly to my liking. First of all, the fact that having the slider all the way to "easy" made the game ridiculously easy encouraged me to turn the difficulty down if I ran into any problems. Another thing is that the enemies just have too much freaking health at higher levels or at higher difficulties. If I was to suggest any changes, I would make it so the easiest possible difficulty was a little harder, and there were two different difficulty sliders; one for the amount of damage enemies deal, and one for enemy health.
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SWagg KId
 
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Post » Sun Jun 26, 2011 12:33 pm

NPC's were unrealistic and pale. (shivering isle fixed that :P)


environment(in all senses, look, feel, identity) was bland

Combat was swing swing swing swing didnt matter how you did or who you did it against, eventually they will die.

it felt flat, it has its moments though its the only game were people can actually discuss wtf moments.


Two of those problems were present in Morrowind ya know...
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DarkGypsy
 
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Post » Sun Jun 26, 2011 7:53 am

No. Kinda liked it.
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BethanyRhain
 
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Post » Sun Jun 26, 2011 6:02 pm

Loved it so much. Luv is in the air, nananananannanaa.
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sw1ss
 
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Post » Sun Jun 26, 2011 9:25 am

Two of those problems were present in Morrowind ya know...


I only see one? NPC's even with text had some persona

The environment changed

Combat svcked ass lol

and it did not feel flat :) to me anyway....I consider this thread an OPINION thread :D
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stacy hamilton
 
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Post » Sun Jun 26, 2011 12:21 pm

I loved it because the Argonians in it were cool :cool:
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^~LIL B0NE5~^
 
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Post » Sun Jun 26, 2011 7:52 am

I only see one? NPC's even with text had some persona


It's fair enough if you preferred Morrowind's characters, but to me they might as well have all been walking encyclopedias, there were a few with a Personailty but then Oblivion had a few as well.
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John N
 
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Post » Sun Jun 26, 2011 4:14 pm

It's fair enough if you preferred Morrowind's characters, but to me they might as well have all been walking encyclopedias, there were a few with a Personailty but then Oblivion had a few as well.



Sorry If I'm able to gather that Cassius Curio is a Bisixual six machine or a random dunmer farmer is a racists hostile simpleton et ada from just text based words :) sure they were encyclopedias and sure everyone that had the topic Knight said the same thing, I get were you're coming from. but for me atleast I find it greater than repeated emotionless "talking like they are reading a book" Voiced Dialoge that is Oblivion :D do i want to go back to text only dialog? no, can I? sure there are alot of voiceless quest mods that I have no issue playing.
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Tarka
 
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Post » Sun Jun 26, 2011 3:10 pm

Discussing Oblivion in the past tense is sort of weird, and actually for two different reasons.

First - I still play it. For that matter, I still play Morrowind too. And I'll certainly continue to play both of them. So I can't really discuss it overall in the past tense, since it's still a near-daily part of my life. Right now, I love it, though in spite of its flaws.

And second - my opinion of it has changed over time. So if I am going to address it in past tense, then if I were to go back to my first impression of it, I hated it. Absolutely detested it with every fiber of my being. I actually walked away from it in disgust three times, over the course of more than a year, before I finally managed to stick with a character long enough to start to enjoy it. I hated, and honestly still hate, the omniscient "journal" and map markers in place of in-game information, the bludgeoningly insistent main quest and the ridiculous level scaling that means that, for instance, if you do give in to the game's demands that you go do the main quest RIGHT NOW, the city of Kvatch was destroyed by a handful of Stunted Scamps.

So what I love (present tense) is a heavily modded Oblivion, and that as a platform for my own roleplaying. Strip away, mod out and/or ignore all the irritating features of the game, and it serves pretty well as a world in which to do my own roleplaying. That sums up both what I hated then and love now.
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Tiffany Castillo
 
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Post » Sun Jun 26, 2011 7:30 am

I consider this past Tense I.E before Modding Oblivion to greatness.
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Imy Davies
 
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