I keep all my monsters, statics, activators, books and other objects stored in new, empty cell. At each stage in my quest line, I move the objects from that cell to the XYZ coords they need to be.
As you can imagine, this is leading to a lot of complications and I'm starting to question whether I even need to be doing things this way. For my most recent mod, Dwemer Defense Drone, I went to a great deal of trouble to avoid editing MarkarthWizardsQuarters01 (aka the Dwemer Museum where you pick up the eponymous item) at all, but just after release I had to go ahead and force-ref an object in there to get around a bug... Now that cell is marked as modified and I'm concerned that any other mod that changes the museum will now get screwed up by my mod...
Is this level of paranoia really necessary, or should I feel free throw caution to the winds and just place these objects in the cells they're going to need to be in? How much trouble is this going to cause for other mod authors?
If I place a boss monster in a cell that another author has placed, say, a player home in, will either one or the other show up? Or is the game smart enough to merge the two so that both will appear?
Apologies if these are silly questions.