Disable 'Activate ____' text on an activator?

Post » Mon Nov 19, 2012 10:43 am

I'm using an activator since I need the object to have a script attached to it at all times. I understand I can just disable the object but that ends up disabling havok as well. If I set it as a marker I can still see the activate text show up if I hover over the object. The water activators don't have the activate text so I assume it's mesh related. Is there a way to disable it? Thanks.
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Emma louise Wendelk
 
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Post » Mon Nov 19, 2012 1:47 am

It'll have to have no name to disable the rollover text in which case it'll not be able to be activated. You could use SKSE's http://www.creationkit.com/SetName_-_Form or, probably better for this context, make the activator nameless and add the name via filling an optional alias with the reference via http://www.creationkit.com/ForceRefTo_-_ReferenceAlias, then remove the name by http://www.creationkit.com/Clear_-_ReferenceAliasing the alias.
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Farrah Lee
 
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Post » Mon Nov 19, 2012 7:43 am

It'll have to have no name to disable the rollover text in which case it'll not be able to be activated.

Actually this is just what I wanted. Thank you!
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rolanda h
 
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