» Mon Nov 19, 2012 5:19 pm
If you can't use Nifskope, you can place the object at a height where won't hinder the path and then move it via script, to the spot where it will have the correct visuals. This may work and may not work, depending on if the object can be moved at all and if the collision moves with it.
If it work, it may be needed to move it to the former possition once the player leaves the cell, in order to do this again.