DLC and Sequels

Post » Fri Nov 16, 2012 3:14 pm

I figure this should be discussed at some point, now that the game is out and we've all got the chance to play it.

What do we all think? It seems to me too vast and interesting a world to leave after one game, but I understand why some people would have misgivings about a sequel. It's a fairly specific game. You are an assassin blessed by the Outsider. To tell another story with the same premise might feel repetitive.

That said, I think an obvious choice for DLC, at least, would be to play as Daud, an assassin blessed by the Outsider. It might be interesting to see his story, what led him to the point where he was taking work from the Spymaster. I'd personally love to see the different islands and this seems like a decent way to do it.

But what are your thoughts? Should it be left as it is, a world too large to see in its entirety? Or should it be given further games, possibly using different mechanics or premises to avoid stagnation?
User avatar
jenny goodwin
 
Posts: 3461
Joined: Wed Sep 13, 2006 4:57 am

Post » Fri Nov 16, 2012 3:27 pm

No, I'd hate playing as Daud.

I don't think it's a very difficult premise to continue. The whole idea of the gameworld is a world plagued with the same sort of social injustice and inequality that afflicted our own world. Instead of a bodyguard, imagine you're a Sea Captain or whoever who gets nearly murdered and your son or whatever is taken by someone who marries your (evil) wife.

It's the same basic story but a completely different premise.

I'm sure the folks at Bethesda can come up with a better story, however.

As for DLC, I'd love to see a few extra missions like rescuing people from prison or actually seeing a Leviathan.
User avatar
KU Fint
 
Posts: 3402
Joined: Mon Dec 04, 2006 4:00 pm

Post » Fri Nov 16, 2012 5:50 am

No, I'd hate playing as Daud.

You might not, but a lot of people might. Although technically, apart from having Teleportation instead of Blink, the gameplay can be the same really with no non-lethal options for him. If we are sticking to canon that is.

I don't think it's a very difficult premise to continue. The whole idea of the gameworld is a world plagued with the same sort of social injustice and inequality that afflicted our own world. Instead of a bodyguard, imagine you're a Sea Captain or whoever who gets nearly murdered and your son or whatever is taken by someone who marries your (evil) wife.

Eh, wrong. That's the premise of Dunwall, not the rest of The Isles. And secondly, making things simple isn't a bad thing. Plots are irrelevant, everything else isn't because it makes for quality content. I can make a story about an imaginary elephant and a little boy and make it into one of the deepest psychological thrillers of all time.

I'm sure the folks at Bethesda can come up with a better story, however.

Arkane...

As for DLC, I'd love to see a few extra missions like rescuing people from prison or actually seeing a Leviathan.

Rescue missions could work but the Leviathan thing is weird. Why would you want that if it's not part of the gameplay?

Anyway, what we know for sure is that Arkane were throwing ideas around for DLC before release. They said they wanted to work more with the world they created. Corvo's story is finished so the DLC will definitely feature a new protagonist and new missions. There hasn't been any word on DLC still, probably because they want to see how well the game sells.

I'd personally want to see exactly that, new locations, new stories that actually do some plot development and characterization. Maybe we can even get to see a protagonist that is not blessed by The Outsider and just uses gadgets, while another that is entirely magic focused.

There are a lot of ideas that we can throw around but before I see or hear mentions of a sequel, I want to see Arkane realizing they need to fix some things and pay more attention to them. If not then we can expect another game that falls short and I don't want that to happen.
User avatar
Laura Simmonds
 
Posts: 3435
Joined: Wed Aug 16, 2006 10:27 pm

Post » Fri Nov 16, 2012 12:45 pm

I'd love to see more of the world and play as Daud.
User avatar
Ria dell
 
Posts: 3430
Joined: Sun Jun 25, 2006 4:03 pm

Post » Fri Nov 16, 2012 10:41 am

\There are a lot of ideas that we can throw around but before I see or hear mentions of a sequel, I want to see Arkane realizing they need to fix some things and pay more attention to them. If not then we can expect another game that falls short and I don't want that to happen.

This is a good point. I think that Dishonored was a great game and a good start, but I'd love to see many parts of it, and in particular the writing, improved upon and perfected.
User avatar
Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Fri Nov 16, 2012 7:38 am

Remember that there are other countries out there that were threatening to blockade Dunwall. There are a whole host of possibilities if foreign powers decide to try and take Dunwall now it is weakened by the infighting and rat plague. What about the story of the new Empress and her first task of clearing up Dunwall while fifth columnists try to keep the place down while an army is put together overseas. Finding the spies and assassins who are plotting to bring the country to its knees.

If you read the books in the game you get a hell of a lot of the back story (even have an early type of Sea Shepard group trying to stop the whaling) and it gives a lot of promise.

Now to specifics. While you go through the game you get some characters who are "named" and yet don't do much in either campaigns (low chaos and high chaos). I have a feeling that they are the ones who will get an "expansion" of their part in the game. Why have certain characters have names and yet do nothing.
User avatar
Dalton Greynolds
 
Posts: 3476
Joined: Thu Oct 18, 2007 5:12 pm

Post » Fri Nov 16, 2012 8:35 am

I liked what they did, a long time ago, for Half Life 1, with Blue Shift and Opposing Force. Especially Opposing Force, when we catch glimpse of Gordon running into the Xen portal :D
Also the idea behind Bioshock 2 was good. Someone else, in an even more decadent Rapture a few years after the events of BS1.

Dishonored's world is filled with interesting lore ; Dunwall is just s small spot in the 4 isles which are almost dots next to Pandyssia. Corvo and Daud were both born in Serkonia, which means that maybe Serlonians got some kind of affinity with the Force Outsider. It doesn't matter if we loose the plague setting, as it was merely a tool for the Lord Regent. What I feel are the key elements of the world of Dishonored are the Outsider, the "oilpunk" feel ( even if, as I understood, not every countries in this world accept the whaling ), and the latent corruption. The plague, Corvo, being close to the empress, the vengeance, etc, were specific elements.
In a potential sequel or parallel product, we could very well be playing a whaler which will seek to join the anti-whaling group, and whose actions could led ultimately to a complete exploitation of the whale oil and end of the whales, or to the discovery of some alternative power. Piero and Sokolov could very well be back. I believe the Heart does tell about how the world would be endangered should the whales disappear...
User avatar
Eileen Müller
 
Posts: 3366
Joined: Fri Apr 13, 2007 9:06 am

Post » Fri Nov 16, 2012 4:44 pm

Play as an unnamed dude helping Daud out with some of the contracts. I just got to the Flooded District, and seems to me there's no reason why we'd have to be the man himself. Life happens elsewhere and other people matter. Transversals and tethering...those guys are awesome.

Run the campaign parallel to Dishonored and then the ending is dying by Corvo's sword as he climbs atop the metal beams. Yeah let it be one of those guys (I'm frustrated getting past them without killing and sans tools -_-)
User avatar
Kelly Osbourne Kelly
 
Posts: 3426
Joined: Sun Nov 05, 2006 6:56 pm

Post » Fri Nov 16, 2012 6:23 pm

It struck me as I was playing through the Flooded District that Daud is likely the reason Corvo was visited by the outsider in the first place. Corvo threw Daud off when they met: Daud saw in Corvo the man he might have been. I think the Outsider saw that and thought it might make an interesting story.
User avatar
Scared humanity
 
Posts: 3470
Joined: Tue Oct 16, 2007 3:41 am

Post » Fri Nov 16, 2012 8:58 am

I was thinking something similar too. Daud could likely have an interesting story as a sort of prequel to the main game. I mean, it seems the Empress would be well liked enough. I doubt the whole government fell in line with the Lord Regent willingly.

It would, though, lack nonlethal options...But there could at least be lethal and less lethal, right?
User avatar
Verity Hurding
 
Posts: 3455
Joined: Sat Jul 22, 2006 1:29 pm

Post » Fri Nov 16, 2012 8:59 am

A Daud story needn't force you to follow the same canon Corvo's adventures took place in, I think.
User avatar
joseluis perez
 
Posts: 3507
Joined: Thu Nov 22, 2007 7:51 am

Post » Fri Nov 16, 2012 3:21 pm

Rescue missions could work but the Leviathan thing is weird. Why would you want that if it's not part of the gameplay?

It's not like the gameplay is the only reason I play Dishonored. Honestly, the first few hours were torturous.

I play it for the setting, plot, and characterization.
User avatar
Tiff Clark
 
Posts: 3297
Joined: Wed Aug 09, 2006 2:23 am

Post » Fri Nov 16, 2012 6:34 pm

To Pandyssia says I!
User avatar
Tinkerbells
 
Posts: 3432
Joined: Sat Jun 24, 2006 10:22 pm

Post » Fri Nov 16, 2012 3:09 am

I want two or three missions, possible new enemy and power too as a DLC!
User avatar
nath
 
Posts: 3463
Joined: Mon Jan 22, 2007 5:34 am

Post » Fri Nov 16, 2012 6:27 pm

I found an http://www.pcpowerplay.com.au/2012/09/dishonored-dlc-could-explore-new-characters-continents/.

It seems Serkonos is a go.
User avatar
[ becca ]
 
Posts: 3514
Joined: Wed Jun 21, 2006 12:59 pm

Post » Fri Nov 16, 2012 5:35 pm

What about a DLC based on the strange portal in Pierro's Workshop? The one he has a note next to?
User avatar
Heather beauchamp
 
Posts: 3456
Joined: Mon Aug 13, 2007 6:05 pm

Post » Fri Nov 16, 2012 10:44 am

I found an http://www.pcpowerplay.com.au/2012/09/dishonored-dlc-could-explore-new-characters-continents/.

It seems Serkonos is a go.

Playing as either Corvo or Daud on Serkonos, before they departed for Dunwall might prove entertaining enough, if only just to see more of the world and not just one city.
User avatar
Killah Bee
 
Posts: 3484
Joined: Sat Oct 06, 2007 12:23 pm

Post » Fri Nov 16, 2012 4:18 pm

Playing as either Corvo or Daud on Serkonos, before they departed for Dunwall might prove entertaining enough, if only just to see more of the world and not just one city.

My thoughts exactly. Serkonos and Morley in particular intrigue me.
User avatar
i grind hard
 
Posts: 3463
Joined: Sat Aug 18, 2007 2:58 am

Post » Fri Nov 16, 2012 3:22 pm

The Morley Insurrection could make an interesting DLC campaign, since books in the game state that the spymaster at the time had a heavy role in putting down the rebellion and getting Morley into the empire. Maybe one of the spies has been visited by our black-eyed friend?

Or maybe you could play as one of the insurrection-ers?
User avatar
Valerie Marie
 
Posts: 3451
Joined: Wed Aug 15, 2007 10:29 am

Post » Fri Nov 16, 2012 5:41 pm

The Morley Insurrection could make an interesting DLC campaign, since books in the game state that the spymaster at the time had a heavy role in putting down the rebellion and getting Morley into the empire. Maybe one of the spies has been visited by our black-eyed friend?

Or maybe you could play as one of the insurrection-ers?

Maybe you could change history.

I get the impression that there isn't going to be a singular canon continuity if this world is expanded over a series.
User avatar
Jessica Lloyd
 
Posts: 3481
Joined: Fri Aug 25, 2006 2:11 pm

Post » Fri Nov 16, 2012 4:20 pm

I just hope that this is going to be a 'series,' since the developers stated before that they aren't sure!

Far too rich of a world to leave it for only one game, in my eyes.
User avatar
Roberta Obrien
 
Posts: 3499
Joined: Tue Oct 23, 2007 1:43 pm

Post » Fri Nov 16, 2012 7:16 pm

I just hope that this is going to be a 'series,' since the developers stated before that they aren't sure!

Far too rich of a world to leave it for only one game, in my eyes.

Hear, hear! We should try our best to convince Arkane that we want more. I'd be really sad to say goodbye to this world :(
User avatar
Monika
 
Posts: 3469
Joined: Wed Jan 10, 2007 7:50 pm

Post » Fri Nov 16, 2012 3:46 am

Honestly, I'd prefer they leave to just this game, unless they come up with too good a story to pass up. Too often today they make sequals to games that either don't really need sequels or they rush it and the end product can end up suffering because of it.
User avatar
Campbell
 
Posts: 3262
Joined: Tue Jun 05, 2007 8:54 am

Post » Fri Nov 16, 2012 11:22 am

Honestly, I'd prefer they leave to just this game, unless they come up with too good a story to pass up. Too often today they make sequals to games that either don't really need sequels or they rush it and the end product can end up suffering because of it.

I agree, and it would be a damn shame if that happened here, but I think that this game does need a sequel. It needs a good sequel, though, and one that improves on the many areas of Dishonored which need improvement. This is a fascinating and beautiful world they've crafted, and I'd be incredibly disappointed if I didn't get to see any more of it, but you're right that if a sequel is going to detract from the value of the franchise it should not be made.
User avatar
Alada Vaginah
 
Posts: 3368
Joined: Sun Jun 25, 2006 8:31 pm

Post » Fri Nov 16, 2012 12:12 pm

As much as I'd like to see a sequel, I wouldn't blame them if they didn't do one. Sometimes the best story is the one leaving you asking questions, and being open to interpretation. Not all answers will be satisfactory, if indeed a sequel even answers any questions; and I feel that if it doesn't, many people will be further disappointed. If Arkane does a sequel, they really should take their time on it and strive to make it just as good as this game.
User avatar
chloe hampson
 
Posts: 3493
Joined: Sun Jun 25, 2006 12:15 pm

Next

Return to Othor Games