Here are my DLC ideas, please feel free to add to this.
- The ability to own a Keep, with a Smithy inside as well as several more mannequins in the addition to the standard features of already included homes.
- The option to Divorce and Remarry
- Stronger level enemies (after 60-80)
- New unlocked bonus perks, or at least reward perk points, to abolish the desire for a level cap raise.
- The ability to craft arrows
- hardcoe game mode which allows the ability to kill invulnerable or quest essential characters, as well as the need to drink and eat.
- Increase the amount of NPCs to marry in Skyrim.
- Include the capacity to Marry, or become an Arl.
- Make Alcohol and Skooma have negative effects, as well as withdrawal.
- Another patch to fix Guard glitches and remove permanent quest items.
- Upgrades and an improvement to playing as a Vampire.
- Stahlrim Armor and Weapons makes a reappearance (see below)
- Voices for Imperial Soldiers not to be Nord City Guards. Allow players to remove encampments around Skyrim after the civil war by killing the forces and commanders.
As for DLC campaign ideas or expansions:
- The Nerevarine contacts the Dragonborn to assist him in preventing another invasion of Tamriel by the Akavir.
- The Thalmor declare open war on the Empire.
- Another Daedric plane opens, either to Cold Harbour, Shivering Isles, or Hircine's Hunting Grounds.
- A chance to visit Solstheim, for whatever reasons. Chance to acquire Stalhrim gear, if not present in mainland Skyrim.
Also, a fellow Xbox 360 Player, THE MEDLER Z, recommends:
- The ability create custom magic spells.
- A surprise visit from Divayth Fyr, the chance to learn remade spells from older editions of the Elder Scrolls.
- A chance to visit Elsweyr.