» Tue Jun 12, 2012 10:24 pm
open lock
teleport.... don't say fast travel. teleport was 100 times better than fast traveling. You could go indoors, use it while indoors, use it while in combat(that was the point), use it while encumbered, and go straight to your storage room. Oh and time didn't pass, so you could teleport from dungeon at 6pm, drop off crap at your house, teleport to nearest temple at 6:15pm, run to shops and sell everything by 7:30pm. Run to a tavern, grab some food, teleport home and have dinner by your own fire before teleporting to the town where someone sent you to that dungeon to complete the quest. With fast travel... that 2 hours would take 2 days.
levitate
summon golden saint, deadroth, clanfear, ghosts, ect.
Cool illusion spells. I'm tired of 'fear' and 'calm'. That made sense with the limited graphical power of.... Morrowind(which actually had a sound trick spell as well). I want illusion spells where there is actually an ILLUSION!
Replace the levels of fear spells with spells that make scary things appear to your enemies. Low level, lots of spiders/scorpions run across the ground. Mid level, ghosts charge at/through you. High level, an oblivion gate appears and an army of deadra poor out. Or even do environmental things. Like fire racing across the ground, a hole appearing in the ground, etc.
Calm: replace with clone spells. Mark bandit A, and when you cast clone you appear as that bandit, so all the other bandits ignore you. Smarter enemies and magical enemies are more likely to catch what you did and attack. Dumb enemies ignore you. You could trick Nazeem into thinking you were his wife... who by the way deserves to die even more than him(%$%@# hired bounty hunters to kill me). You could convince guards into thinking you were a guard to get into certain areas. It would be better than invisibility. Higher levels you even talk like the person.
Also have a spell that creates a clone of you or maybe even two, so enemies end up fighting the wrong guy. Duke Nukem 64 managed to pull it off... I think a 360 can handle it.
Frenzy: make everyone appear as enemies...
Now make all these spells also work on you... the player. Imagine if you were in combat and suddenly everyone looked like Lydia or your frost atronach, or the opposite and Lydia looked like a deathlord... or worse... Lydia though you were a troll. If you cast it on the enemy you see the illusion but they are all blue transparent like ghosts so you know what is real. If it is cast on you... well you don't know what is real.