Actually I am, but that's not why I use tgm. I didn't expect people to have such a negative view on cheats in a single player game if they make the experience better for a player. I've used cheats in nearly every game I've played, but I use them sparingly and I don't use them as an "I win" button. I used tgm in Oblivion mainly for roleplaying/storytelling purposes. If my character dies, then the story is over, and I may not want it to end like that.
Ho i couldn t care less... on what people do on single player.
What really piss me off, is people bragging about it and then developers take it to heart and design awesomely crappy stuff to avoid those cheaters, exploiters feats, whatever.... Like Horriblivion and some feature like perks in Skyrim.
That is what really piss me off.
Who cares if someone get 100 in sneak by auto stalking a wall while sleeping ? Who cares if someone get 100 on jumping because he press the jump button for 12H on a row ? Or on clinb by climbing 103546546 times the same wall ?
So why do designer get iffy on such, and scrap things that work is beyond me.