Does anyone know how to make a ghost?

Post » Tue Jun 19, 2012 1:32 am

I'm trying to make an NPC a ghost. I click on the "is ghost" tab in the npc window and they still appear normal ingame. Does anyone know how to add the ghost effect?
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Christina Trayler
 
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Post » Tue Jun 19, 2012 4:58 am

If it's like Oblivion then you should just need to put a magic effect on the npc. Just doing a quick search in the CK...if you go to magic/magic effect and filter for ghost a couple of those would probably work for you.
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T. tacks Rims
 
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Post » Tue Jun 19, 2012 6:41 am

I thought the "is ghost" tab was for that too, but apparently it's for making weapons and projectiles just pass through the actor.
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MarilĂș
 
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Post » Mon Jun 18, 2012 11:18 pm

Set up a script with this code:

EffectShader Property GhostFX autoEvent OnLoad()   GhostFX.Play(Self)EndEvent

In the properties window, set the GhostFX's value to "GhostFXShader"
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Sun of Sammy
 
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Post » Mon Jun 18, 2012 11:59 pm

you have to find and attach the ghost script.

search for dbspectralassassin it has a ghost script attached you can copy and paste it to your character
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Lew.p
 
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Post » Tue Jun 19, 2012 10:10 am

Set up a script with this code:

EffectShader Property GhostFX autoEvent OnLoad()   GhostFX.Play(Self)EndEvent

In the properties window, set the GhostFX's value to "GhostFXShader"

Thank you! This will come in handy down the line for me.
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Lakyn Ellery
 
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Post » Tue Jun 19, 2012 3:41 am

Thanks for the help, everyone.
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Arnold Wet
 
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