What I would like to understand is the ratio. What is the number of legitimate complaining users vs the number of copies sold? I'm not sure that is the best count but I would really like to understand what percentage of the customer base on a per platform basis is actually experiencing issues. I have had only a few texture issues and no issues that would impact the interaction with the game.
Double checked for spelling/grammer/run on sentences/prepositional phrases/etc./etc./etc.
The truth is, most gamers don't bother posting their problems on forums. Based on my own circle of friends who bought Skyrim, and the fact that every single one of them has run into a good chunk of the bugs reported on here, I would say the percentage of those effected is probably very high. You can't just assume the numbers are small because you don't see enough complaints here.
A lot of gamers will simply trade in the game and never buy another Bethesda title, or wait and buy it used later, which in both cases means one less new copy purchased and less $$ for Bethesda, which I feel is well deserved.
Skyrim will be the last new copy of a Bethesda game I plan to buy. If I do decide to buy any future Elder Scrolls game, it will definitely be a used copy, and definitely at least 6 months after the release date. While I have enjoyed the game in between all the bugs, I can't truly relax and enjoy the experience because I am always anticipating the next broken quest, glitched item, etc. etc. etc. It definitely take a lot of the fun out of it for me, and I really don't appreciate the fact that I paid $60.00 for the privilege.
$20.00 from a used game store would be more appropriate, and I would be far less upset by any bugs I found. All of us who suffered through the first 12 months of Oblivion are asking ourselves why we fell for this crap twice!
