Does Dawnguard increase the Level Cap?

Post » Mon Nov 19, 2012 8:29 pm

So, let me run over this again...

You guys are wanting to either:

1) Be awarded five extra Perk Points,

or

2) Be allowed to completely erase all of the progress, training, learning, etc. that you've done on your character. You don't want to lose your level, but you want to suddenly go from being an astrophysicist to an Olympic gymnast overnight? And this feature isn't in the game, so you sarcastically whine about it "would make too much sense"?

Have either of you read your posts and really taken the time to think about them? Because they're both pretty [censored] ignorant.

Why should you be awarded with a "do over" for you making bad choices with your Perk points? Seriously, the first post I quoted even said that he forgot what he has originally going to spend it on, but because of his abysmal memory capacity, he should be allowed to get an extra five Perk points because he made a mistake.

As for the second post, your idea is just as bad as the first post. It's not Skyrim's fault that you didn't plan out your character well. You can see and read what each Perk does well before you ever get close to unlocking it, therefore you have no one to blame but yourself for any poor choices you've made during point allocation. Why should you be awarded the ability to effectively re-work your characters life after you've shown an amazing capacity for the misappropriation of resources?

Look, you both made mistakes (obviously) in your character builds. Accept it and deal with it. Don't try and pander for features to be added to the game that would literally break the game.

If I start out being an Assassin, and take that build all of the way to level 81, then decide that I somehow [censored] it all up back at level 5 (strange that the effects don't become apparent until 76 levels later though...), why should I be able to hit a button or pay a vendor and all of the sudden I'm a level 81 Mage? And this wouldn't just absolutely [censored] the whole experience of the game?

Imagine a person works his whole life to become the President. He works hard his whole life and finally attains the position he so dreamed of. Then he sits in the Oval Office and thinks to himself, you know I would've rather been an artist... a visionary artist even. Then he goes and pays some shady guy in a back corner of D.C., or even better, wishes on a shooting star, and then wakes up the next morning as Jackson Pollock? Does that sound like it'd make any sense at all?

And especially since there is no way to erase the memory of the rest of the world. People would know that said artist was the president with no artistic ability the day before, what possibly could have happened?

These are horrible ideas. Why should you be allowed to break the game and be awarded for the failure of bad choices? That's just too ignorant to think about.

No. Either deal with the choices you've made, or create a new character. It's not the game's fault that you've reached level 81 and only [/i]now[/i] are you unhappy with what you've built. So why should the game be held responsible and be made to give you a "do over"?

i have to agree with you there, on my level 59 character i never spent points straight away, i have 7 or 8 unused perk points at the moment because i like knowing what is the best thing to use them on and if it fits my playstyle
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noa zarfati
 
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Post » Mon Nov 19, 2012 7:13 pm

New perk trees are unrelated to level, you can max them when you are 81 (though there is no reason to be that high anyways.)

Grab "the aetherium wars" book and read it, it starts a very long and awesome quest.
Well not all people boost to 81 so there is a reason if you earned it
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Genevieve
 
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Post » Mon Nov 19, 2012 7:46 pm

So, let me run over this again...

You guys are wanting to either:

1) Be awarded five extra Perk Points,

or

2) Be allowed to completely erase all of the progress, training, learning, etc. that you've done on your character. You don't want to lose your level, but you want to suddenly go from being an astrophysicist to an Olympic gymnast overnight? And this feature isn't in the game, so you sarcastically whine about it "would make too much sense"?

Have either of you read your posts and really taken the time to think about them? Because they're both pretty [censored] ignorant.

Why should you be awarded with a "do over" for you making bad choices with your Perk points? Seriously, the first post I quoted even said that he forgot what he has originally going to spend it on, but because of his abysmal memory capacity, he should be allowed to get an extra five Perk points because he made a mistake.

As for the second post, your idea is just as bad as the first post. It's not Skyrim's fault that you didn't plan out your character well. You can see and read what each Perk does well before you ever get close to unlocking it, therefore you have no one to blame but yourself for any poor choices you've made during point allocation. Why should you be awarded the ability to effectively re-work your characters life after you've shown an amazing capacity for the misappropriation of resources?

Look, you both made mistakes (obviously) in your character builds. Accept it and deal with it. Don't try and pander for features to be added to the game that would literally break the game.

If I start out being an Assassin, and take that build all of the way to level 81, then decide that I somehow [censored] it all up back at level 5 (strange that the effects don't become apparent until 76 levels later though...), why should I be able to hit a button or pay a vendor and all of the sudden I'm a level 81 Mage? And this wouldn't just absolutely [censored] the whole experience of the game?

Imagine a person works his whole life to become the President. He works hard his whole life and finally attains the position he so dreamed of. Then he sits in the Oval Office and thinks to himself, you know I would've rather been an artist... a visionary artist even. Then he goes and pays some shady guy in a back corner of D.C., or even better, wishes on a shooting star, and then wakes up the next morning as Jackson Pollock? Does that sound like it'd make any sense at all?

And especially since there is no way to erase the memory of the rest of the world. People would know that said artist was the president with no artistic ability the day before, what possibly could have happened?

These are horrible ideas. Why should you be allowed to break the game and be awarded for the failure of bad choices? That's just too ignorant to think about.

No. Either deal with the choices you've made, or create a new character. It's not the game's fault that you've reached level 81 and only now are you unhappy with what you've built. So why should the game be held responsible and be made to give you a "do over"?
Its a Video game not real life so your comparisons are irrevelent. and not everyone has the time to make a completely new character. some people such as me have a girlfriend/wife a full time job. and possibly kids. so a respec at the cost of gold or through a quest line is not a stupid idea. But i think one time is enough
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Jah Allen
 
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Post » Mon Nov 19, 2012 9:42 pm

Its a Video game not real life so your comparisons are irrevelent. and not everyone has the time to make a completely new character. some people such as me have a girlfriend/wife a full time job. and possibly kids. so a respec at the cost of gold or through a quest line is not a stupid idea. But i think one time is enough

Whether video game or real life, the comparisons are accurate and they are valid as they pertain to the same thing but in comparable situations.

I have a wife, 2 teenage kids, a 40+ hour per week job, and I still am able to game for 30+ hours per week (we're a family of gamers. There's a system in almost every room of the house and three in the living room. ;) Uriel makes some good money.), so your sob story does nothing for me.

And a respec pretty much destroys any reason to actually put any kind of effort or care into the game. Going on that thought, why even try at all? If you can just respec, just throw a character together, quit giving a [censored] about how you spend points or how well you do, complain on the Forums about how you messed up your choices therefore you should be rewarded with something, and then pay 10 grand in gold for a do over so you can do it all again.

If your idea were to ever get implemented, this is what the Elder Scrolls would be reduced to. The Elder Scrolls would become no more relevant than the last five or six Final Fantasy games, which is to say that they're irrelevant and repetitive. Boring.

No, the idea of a "respec", for any reason, is crap and should never be considered seriously. Ever.

Take responsibility for your own bad choices, and quit trying to get rewarded for failing.

"Respec"... pfft. Worthless idea.
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Laura Elizabeth
 
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Post » Mon Nov 19, 2012 7:52 pm

So, let me run over this again...

You guys are wanting to either:

1) Be awarded five extra Perk Points,

or

2) Be allowed to completely erase all of the progress, training, learning, etc. that you've done on your character. You don't want to lose your level, but you want to suddenly go from being an astrophysicist to an Olympic gymnast overnight? And this feature isn't in the game, so you sarcastically whine about it "would make too much sense"?

Have either of you read your posts and really taken the time to think about them? Because they're both pretty [censored] ignorant.

Why should you be awarded with a "do over" for you making bad choices with your Perk points? Seriously, the first post I quoted even said that he forgot what he has originally going to spend it on, but because of his abysmal memory capacity, he should be allowed to get an extra five Perk points because he made a mistake.

As for the second post, your idea is just as bad as the first post. It's not Skyrim's fault that you didn't plan out your character well. You can see and read what each Perk does well before you ever get close to unlocking it, therefore you have no one to blame but yourself for any poor choices you've made during point allocation. Why should you be awarded the ability to effectively re-work your characters life after you've shown an amazing capacity for the misappropriation of resources?

Look, you both made mistakes (obviously) in your character builds. Accept it and deal with it. Don't try and pander for features to be added to the game that would literally break the game.

If I start out being an Assassin, and take that build all of the way to level 81, then decide that I somehow [censored] it all up back at level 5 (strange that the effects don't become apparent until 76 levels later though...), why should I be able to hit a button or pay a vendor and all of the sudden I'm a level 81 Mage? And this wouldn't just absolutely [censored] the whole experience of the game?

Imagine a person works his whole life to become the President. He works hard his whole life and finally attains the position he so dreamed of. Then he sits in the Oval Office and thinks to himself, you know I would've rather been an artist... a visionary artist even. Then he goes and pays some shady guy in a back corner of D.C., or even better, wishes on a shooting star, and then wakes up the next morning as Jackson Pollock? Does that sound like it'd make any sense at all?

And especially since there is no way to erase the memory of the rest of the world. People would know that said artist was the president with no artistic ability the day before, what possibly could have happened?

These are horrible ideas. Why should you be allowed to break the game and be awarded for the failure of bad choices? That's just too ignorant to think about.

No. Either deal with the choices you've made, or create a new character. It's not the game's fault that you've reached level 81 and only now are you unhappy with what you've built. So why should the game be held responsible and be made to give you a "do over"?

why is it always a problem for people on this forum to realize that some people enjoy their character and want to make them the best they can be? is it so hard to understand that? in no way shape or form does a perk re-allocation system break/ruin the game. One of the main reasons people don't want it, is because they have no self control and will use/abuse it the first chance they get.

It's like the people complaining about the vampires ruining the game because they are taking out their towns. Choices and Consequences. Should they have to restart a game because some of their games are unplayable? by your logic it is Yes.
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Sami Blackburn
 
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Post » Mon Nov 19, 2012 1:27 pm

NOOOO!!!
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Gaelle Courant
 
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Post » Mon Nov 19, 2012 6:23 pm

Whether video game or real life, the comparisons are accurate and they are valid as they pertain to the same thing but in comparable situations.

I have a wife, 2 teenage kids, a 40+ hour per week job, and I still am able to game for 30+ hours per week (we're a family of gamers. There's a system in almost every room of the house and three in the living room. :wink: Uriel makes some good money.), so your sob story does nothing for me.

And a respec pretty much destroys any reason to actually put any kind of effort or care into the game. Going on that thought, why even try at all? If you can just respec, just throw a character together, quit giving a [censored] about how you spend points or how well you do, complain on the Forums about how you messed up your choices therefore you should be rewarded with something, and then pay 10 grand in gold for a do over so you can do it all again.

If your idea were to ever get implemented, this is what the Elder Scrolls would be reduced to. The Elder Scrolls would become no more relevant than the last five or six Final Fantasy games, which is to say that they're irrelevant and repetitive. Boring.

No, the idea of a "respec", for any reason, is crap and should never be considered seriously. Ever.

Take responsibility for your own bad choices, and quit trying to get rewarded for failing.

"Respec"... pfft. Worthless idea.
I made no bad choices but I would rather be able to respec my level 81 for a new character save game. Than spend another 200 hours to get a new character to level 81
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Rachie Stout
 
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Post » Mon Nov 19, 2012 8:31 am

If you want to try something new, start a new character.

If you respec at level 81, how would that even work? At level 81, damn near every Skill is at 100. There's nothing new left to work for at that point as Skill levels and Perks (all 80 of them) are already stretching the realm of possible combinations very thin.

Just start a new character and actually explore something new rather than cheaply "power-gaming" it.
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latrina
 
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Post » Mon Nov 19, 2012 5:22 pm

If you want to try something new, start a new character.

If you respec at level 81, how would that even work? At level 81, damn near every Skill is at 100. There's nothing new left to work for at that point as Skill levels and Perks (all 80 of them) are already stretching the realm of possible combinations very thin.

Just start a new character and actually explore something new rather than cheaply "power-gaming" it.
Ive explored pretty much everything there is to explore. And as i said I dont have the time to create a new character. And my playstyle is my playstyle. If you dont like the respec idea then if they add it dont use it. people have different playstyles than you and developers that cater to many playstyles are more successful. bethesda does this the best IMO. like i dont like 3rd person so i dont use it.
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Javaun Thompson
 
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Post » Mon Nov 19, 2012 8:51 am

Ive explored pretty much everything there is to explore. And as i said I dont have the time to create a new character. And my playstyle is my playstyle. If you dont like the respec idea then if they add it dont use it. people have different playstyles than you and developers that cater to many playstyles are more successful. bethesda does this the best IMO. like i dont like 3rd person so i dont use it.

They won't add it as a feature, so I'm not worried about it. ;)
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Catharine Krupinski
 
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Post » Mon Nov 19, 2012 6:44 pm

They won't add it as a feature, so I'm not worried about it. :wink:
Never say Never
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Astargoth Rockin' Design
 
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Post » Mon Nov 19, 2012 9:49 pm

Not everyone agrees with the nerf system, err sorry, I mean the perk system, which has essentially taken away the facet I enjoyed most in TES3 and 4; being able to eventually master everything with one character.

Thankfully Im on PC and excellent mods like Auto Perk/Stats/Level allowed us to eventually overcome these new limitations. But for the sake of people on consoles, Id say, all those replies along the lines of "you dont need more than 81" are slaps in the face. Just because you enjoy specialization doesn,t mean it should be forced on everyone else.
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Monique Cameron
 
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Post » Mon Nov 19, 2012 12:49 pm

I don’t regret any of the perks I’ve chosen, they are catered to the way I’ve played the game. However as I keep playing the game, as in real life, my interests and curiosities grow. So I’m level 81 and have 11 perk points to allocate, but could use about 20. There are some aspects of the game I haven’t tried and while nothing is stopping me I can’t level them up and enjoy that like I have with others. Say you’ve got a warrior mage and maxed out destruction magic, one handed, etc. especially back in the day when you had to run for your life from a death lord and dragon priest, it makes sense to add perks to your one handed attacks and magic, but now your older all the dragon priests are dead again and you want to go for the pickpocket 50 people for the gamer score or you want to invest in a store to support your local communities but you can’t. Want to add 100 pounds carry weight, 3 perks, invest in store, 4 perks, maybe you want to take up alchemy, whatever. Don’t need to max them out but you still love playing the game after who knows how many hours and would like to try new things out. Why do you think the legendary dragons are tougher, can’t stand there and double fist incinerate on those and not get incinerated yourself. Bethesda wants to keep it challenging. Nothing wrong with more perks to do it.

And I don't want to start a new character, I like the one I've got and spent alot of time and effort getting him there. And you berate people and accuse them of wanting a do over. What starting a new character isn’t a do over? Sounds like you agree with trying new things out.


There’s no reason to call others idiots or assume they regret how they’ve played the game because they want more perks. With all the venom you spewed over such an innocuous comment sounds like you know what you’re talking about.
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Luis Longoria
 
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Post » Mon Nov 19, 2012 5:39 pm

Do you know why there is a carry weight? So you'll have to pick and choose what is important to carry/loot. Why not just be able to carry everything?

Do you know why there is a money system? So you'll have to pick and choose what is important to buy. Why not just be able to get anything you want?

Do you know why there is limited health/stam/mp? So you'll decide which is more important to you. Why not just have no bars and run around with 1000 in everything?

Thats part of the game. There is no point if you get everything you want. You have to choose what is important to you. Think about it.

And what's to stop someone from putting perks into smithing? Getting all the items they want. And, then "Oh I'll like those perks somewhere else" And move them to somewhere else.

Is smithing items important to you? Then you give up perks to get them. You give up something to get something else. If you get respec it ruins the point of the system the creator's put into place.

This is their game, not yours. What you are suggesting breaks the game.
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Amy Smith
 
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Post » Mon Nov 19, 2012 6:19 pm

To raise the cap they would have to add new skills to the game basically.

Skills I could think of are

Mounted Combat - Increases as you kill enemies on horseback. (Skill ups could increase damage while mounted, perks could increase attack speed, allow spell casting, etc)
Athletics - Increases as you run, sprint and swim. (Skill ups reduce the cost for sprinting, perks could increase speed, etc)
Acrobatics - Increases as you jump and fall. (Skill ups reduce the damage for falling, perks could increase jump height, etc)
Trapper - Increases as you successfully trap enemies and implemented with player made bear traps, etc (Skill ups increase damage of traps, perks could open up new trap types, etc)
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Tracey Duncan
 
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Post » Mon Nov 19, 2012 11:18 am

Don't forget Hand-to-Hand...
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marie breen
 
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Post » Mon Nov 19, 2012 12:32 pm

Do you know why there is a carry weight? So you'll have to pick and choose what is important to carry/loot. Why not just be able to carry everything?

Do you know why there is a money system? So you'll have to pick and choose what is important to buy. Why not just be able to get anything you want?

Do you know why there is limited health/stam/mp? So you'll decide which is more important to you. Why not just have no bars and run around with 1000 in everything?

Thats part of the game. There is no point if you get everything you want. You have to choose what is important to you. Think about it.

And what's to stop someone from putting perks into smithing? Getting all the items they want. And, then "Oh I'll like those perks somewhere else" And move them to somewhere else.

Is smithing items important to you? Then you give up perks to get them. You give up something to get something else. If you get respec it ruins the point of the system the creator's put into place.

This is their game, not yours. What you are suggesting breaks the game.
you obviously never played morrowind. you could become the most overpowered god king in all of Nirn. and it was all put in by bethesda and not patched even when it was known to them. If you dont like being overpowered dont make yourself that way. Its a playstyle choice.
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Jaylene Brower
 
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Post » Mon Nov 19, 2012 12:12 pm

you obviously never played morrowind. you could become the most overpowered god king in all of Nirn. and it was all put in by bethesda and not patched even when it was known to them. If you dont like being overpowered dont make yourself that way. Its a playstyle choice.

I've played Morrowind, and if we were talking about Morrowind I wouldn't be in the Dawnguard forum.

I'm talking about Skyrim. And Bethesda did not put such a system into Skyrim. And you can make yourself overpowered already through glitches. They are glitches, things that break the game designed. Just cause they didn't patch it doesnn't mean anything.

It's a playstyle choice, exactly. But, you don't see me asking the creators to put in a feature that breaks the system they designed for my own self pleasure do you?

I'm not saying you don't have a right to be overpowered, and you can already through glitches. I'm just saying it's kind of pointless to ask for the feature that is counter the game design.
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Dustin Brown
 
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Post » Mon Nov 19, 2012 9:36 am

@Sacae

I agree. Without challenge, fun dies quickly. It's what motivates us to play more and become stronger, seeking new challenges. I'm actually always a little saddened when I become op, but I will only intentionally gimp myself so far.

Frankly if people want to become gods, I don't see why not. As a single player game it shouldn't matter. But I think that having to make decisions and live with them, even if you support respecing, will lengthen your enjoyment of the game in the long run.
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jess hughes
 
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Post » Mon Nov 19, 2012 9:05 am

It's a single-player game. And, I don't mind people wanting to be gods.

There is difference in wanting to be a god by doing it with the game given to you. And asking the creators for a feature to be added that breaks the system the creator's put in place. It just seems too much.

That's just my point of view though.
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Blaine
 
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Post » Mon Nov 19, 2012 6:37 pm

It's a single-player game. And, I don't mind people wanting to be gods.

There is difference in wanting to be a god by doing it with the game given to you. And asking the creators for a feature to be added that breaks the system the creator's put in place. It just seems too much.

That's just my point of view though.

Nocturne approves this message. :D
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Skivs
 
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Post » Mon Nov 19, 2012 7:41 pm

Its a Video game not real life so your comparisons are irrevelent. and not everyone has the time to make a completely new character. some people such as me have a girlfriend/wife a full time job. and possibly kids. so a respec at the cost of gold or through a quest line is not a stupid idea. But i think one time is enough

You don't have the time to make a new character with a different specialization (spoiler alert: it's more fun to play stealthy with a pure stealth character than you're pure warrior that you're just boosting to get to 81 with) but you have the time to do meaningless boosting tactics to get to 81, a level that no character would be able to get to unless you took the time and boosted?
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Dawn Farrell
 
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Post » Mon Nov 19, 2012 4:48 pm

You don't have the time to make a new character with a different specialization (spoiler alert: it's more fun to play stealthy with a pure stealth character than you're pure warrior that you're just boosting to get to 81 with) but you have the time to do meaningless boosting tactics to get to 81, a level that no character would be able to get to unless you took the time and boosted?
Actually i play a Stealth archer. and I did no "boosting" so to speak. i just used the other skills for awhile i played as a mage warrior and thief to get the other very few skills i had left to 100. and i maxed out with normal gameplay at about 150-200 hours of gameplay.
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Ricky Meehan
 
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Post » Mon Nov 19, 2012 8:10 am

It's a single-player game. And, I don't mind people wanting to be gods.

There is difference in wanting to be a god by doing it with the game given to you. And asking the creators for a feature to be added that breaks the system the creator's put in place. It just seems too much.

That's just my point of view though.
I agree with this somewhat. :foodndrink:
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willow
 
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Post » Mon Nov 19, 2012 6:07 pm

Why is everyone trippin' over wanting to have extra perk points to allocate?

I don't care what level I'm at. I had my guy where I liked him a while back. But there are some fun sounding perks that would be cool to try out now that the quests are done and it's just side quests and having fun wandering about.
Starting over again and playing the same levels again I get that for some thats your gig, but personally I don't have another 200 hours to invest in a game I already invested 200 plus hours in just to play the same thing over again. I just want some extra perk points to try some stuff out. If I started over my character would probably end up like my current one.
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NIloufar Emporio
 
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