does it still rainsnow through building roofs?

Post » Wed May 09, 2012 1:44 am

I just remember playing Morrowind and Oblivion... trying to escape from the falling rain... and it fell through the buildings.
Like when you walk through the "tunnels" in Vivec when it was raining, it was as if you weren't in tunnel at all.
Does it still do that in Skyrim?



Not that it would stop me from playing... just a little something that I always thought was funny.
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carla
 
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Post » Tue May 08, 2012 2:03 pm

I definitely hope it doesn't. That was always a pretty big immersion-breaker for me.
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*Chloe*
 
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Post » Tue May 08, 2012 6:05 pm

I have heard it does
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SUck MYdIck
 
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Post » Wed May 09, 2012 5:33 am

It apparently does.
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Betsy Humpledink
 
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Post » Wed May 09, 2012 2:29 am

Alpha. :ducks:
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Elena Alina
 
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Post » Tue May 08, 2012 9:40 pm

I thought it only goes through roofs if you use a dragon shout...? Could be wrong though.
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Sylvia Luciani
 
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Post » Wed May 09, 2012 12:46 am

This was known since the first demo video where he used Storm Call. It was clearly raining inside then. Thought it was obvious?
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Claire Jackson
 
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Post » Tue May 08, 2012 9:50 pm

i hope you read this...according to betheda they fixed that if they havent oh well theyll do it in a patch :fallout: :tes:
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Julia Schwalbe
 
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Post » Tue May 08, 2012 6:12 pm

i hope you read this...according to betheda they fixed that if they havent oh well theyll do it in a patch :fallout: :tes:
Oh I'd love to see the sauce on this one...
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m Gardner
 
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Post » Wed May 09, 2012 3:20 am

Oh I'd love to see the sauce on this one...
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Jay Baby
 
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Post » Tue May 08, 2012 8:46 pm

I am guessing if it still does, it must be demanding on the physics engine to calculate every single "rain drop" that falls...
Looks like if I am outside, I will have to remain wet. :sweat:



i hope you read this...according to betheda they fixed that if they havent oh well theyll do it in a patch :fallout: :tes:
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IM NOT EASY
 
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Post » Tue May 08, 2012 10:31 pm

I have heard that this still happens, although I don't really care about it.

-Mr. Maric
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lauren cleaves
 
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Post » Tue May 08, 2012 9:20 pm

I've seen footage of it snowing through roofs. I haven't seen any rain yet.
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matt
 
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Post » Tue May 08, 2012 10:41 pm

I have heard that this still happens, although I don't really care about it.

-Mr. Maric


We'd want it fixed nonetheless :P
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jason worrell
 
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Post » Tue May 08, 2012 3:31 pm

I thought rain was just some kind of screen animation(not sure what it's actually called), so that's why it goes through buildings because the rain isn't physically there.
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Breautiful
 
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Post » Tue May 08, 2012 11:42 pm

With no technical knowledge whatsoever it seems to me like it's easy enough to fix, but seince it isn't fixed, it proably isn't that easy.

But I thought it's just "if rain hit object, then no rain below object." or something like that.
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Steve Fallon
 
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Post » Wed May 09, 2012 1:57 am

I thought rain was just some kind of screen animation(not sure what it's actually called), so that's why it goes through buildings because the rain isn't physically there.
There are two types, screen effect and moveable static, the latter is a huge invisible box with animated rain drops, it's tied to the players movements(while outside), so when a player goes under a shelter so does the moveable static.

Yes, it has been confirmed that rain and snow clip through objects, but I've never seen Bethesda claim they fixed it.
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Horse gal smithe
 
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Post » Tue May 08, 2012 7:05 pm

With no technical knowledge whatsoever it seems to me like it's easy enough to fix, but seince it isn't fixed, it proably isn't that easy.

But I thought it's just "if rain hit object, then no rain below object." or something like that.

gamesas, quick, hire this guy :rolleyes:
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Melly Angelic
 
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Post » Tue May 08, 2012 1:31 pm

Pretty terrible that they havent fixed it. Friggin minecraft does it, GTA does it, lots of other games does it. Why does Bethesda seem to be so technically inferior to everyone else? :sadvaultboy:

Their so called "new engine" is also just the old one, but updated. Really now..
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Anthony Rand
 
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Post » Wed May 09, 2012 3:29 am

someone already confirmed that it does... sadly :(
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Kelvin
 
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Post » Wed May 09, 2012 3:00 am

This does seem to be a bit of a daft thing to have not fixed at this late stage. After all, it can only really be called a bug, as who on earth would claim such a thing is a design choice in a game that's supposed to be immersive? Still, even with all the bugs being reported (whether actually widespread or not), at least Bethesda aren't Lionhead, so the bugs will probably get fixed sooner rather than later.
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Ashley Clifft
 
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Post » Tue May 08, 2012 1:29 pm

OH NOES!
It is most likely a bug if it does. I'v only seen it clip when using a dragon shout so that may be a design choice so that you can still use the shout indoors.

dunno.
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sarah taylor
 
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Post » Wed May 09, 2012 12:27 am

My copy of Oblivion has never had this, and yes I looked. I have it heavily modded so one of the mods could have fixed it though.
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Janette Segura
 
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Post » Tue May 08, 2012 6:27 pm

I remember a ways back when BGS was talking about the dynamic snow, they said something along the lines of, "Snow builds up realisticly on the ground as it falls. So if there's a tree branch blocking its path to the ground, the snow will pile up unevenly - like it does in real life." I could be wrong, but I remember something along the lines of that...

And if it is true, then wouldn't the same apply for rain? We need someone who's played the game to come in here and tell us. :|
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James Smart
 
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Post » Wed May 09, 2012 1:52 am

I remember a ways back when BGS was talking about the dynamic snow, they said something along the lines of, "Snow builds up realisticly on the ground as it falls. So if there's a tree branch blocking its path to the ground, the snow will pile up unevenly - like it does in real life." I could be wrong, but I remember something along the lines of that...

And if it is true, then wouldn't the same apply for rain? We need someone who's played the game to come in here and tell us. :|
I also remember this, but it seems to not be true now if what people are saying is correct.
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jesse villaneda
 
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