After a few reboots of the first 5-10 hours of the game, I finally settled down on a pure mage (conjuration, alteration, destruction, restoration, illusion, enchantment, (some) alchemy.
I don't get what all the hates about. Maybe its because I'm only level 15, but I think its a blast.
I'm thinking too many kids think playing a mage means only using destruction.
When I began the game, I was hoping for a similar experience that Oblivion offered. Loads and loads of spells, some of which are blatantly pointless but fun to use.
Mysticism, the school that was cut out, was largely about that. Pointless, but fun! Telekinesis for example was in it.
But another thing that was fun is that you always had something to work for. It was a nice challenge to fill your library with all kinds of magical effects, and it was fun to puzzle together intricate spells made up of brilliant effect combos. Spells grew stronger as you did, and you practically never had to say goodbye to any kind of effect because it was too weak. You could simply craft a stronger version.
The new magic system is downright miserable. Spell tomes are fine, but Alteration, as far as I can tell, contains five spells. I know there's supposed to be more, but there's no known way of getting them. Tolfdir at the college still offers only candlelight, magelight, oakflesh and stoneflesh, and I was extremely lucky to find Equilibrium lying around in a dungeon. I've trained Alteration over and over again, but no new spells show up anywhere. It's the same for Illusion and Restoration. Destruction is a bit better, although the first three spells in all three elements are copies of each other, and then there's the cloaks which are also copies, leaving only one unique spell for each of them. (Chain Lightning bounces only if the two targets are hugging by the way)
There is no growth in magic. It just stops. It plain ends after about five hours, when you have found all spells.
On top of that, the shape and power are bound together. Which means that even if you love the Flames spell, you're gonna have to give it up because eventually, it will stop working for you. Not to mention the perceived risk of Illusion's spells which are likely to stop functioning altogether.
This system has an immense amount of issues and weaknesses, and the old system should have been used. Magic in Skyrim might be more visually pleasing, but it is weak and stale.
I pray to the nine divines that Silverbullet will get his hands on Skyrim and will make another Midas Magic mod. That was without a doubt my favorite Oblivion mod.