No, but every game used to run smoothly in past generations. Hence the title of the thread?
The point is, developers are pushing the consoles too hard because there's too much of an emphasis on eye candy this generation. It's degrading console performance. That's the complaint.
Consoles of the past have created a perceived standard of framerate and performance. This generation isn't meeting that.
The point is, developers are pushing the consoles too hard because there's too much of an emphasis on eye candy this generation. It's degrading console performance. That's the complaint.
Consoles of the past have created a perceived standard of framerate and performance. This generation isn't meeting that.
And you said console gamers are not asking technology to stop? Look up the thread, lots of console players are aiming for the graphics, the dev answered. Boo, hardware can't catch up, too bad for ya.
My console gamer friends have had fps issue since PS 2, not as often but it's still an issue. Just because you never had that doesn't mean it didn't exist. You were just too content to yourself to notice others problem. When it hit you you feel the pain and complain, why should anyone care when you didn't care in the first place? You ever played Three Kingdom Muso in PS2? Gundam vs Gundam? fps issues have been there all the time.
In fact, Lemunde's post pin pointed the core of this issue. I blame M$, they tried to mesh up things that don't mix, then killed both parties.