» Fri Aug 31, 2012 9:38 pm
Yeah, I've been saying the same thing for years, much to the chagrin of PS3 owners. At least now I have a quote from the guy who sold them the machine telling them the same exact thing I've been saying. Funniest thing is, XBox was earlier, but still has a little life in it, whereas PS3 should have packed it in some time around 2010. Kind of reminds me of the (ancient) id Software story, when Carmack got the notoriously unportable mario sidescroller in a well working model on PC and was told that Nintendo would only develop for Nintendo. Um, wow, missed opportunity much? And, now, in today's market, it's not about a single hot platformer (um, hey Sonic, what happened to Sega?), it's about volume of games, across all genres, that play best with least bugs. It only makes sense that you would then want awesomely easy SDKs to hand out to your 3P dev houses to get as much up and on as soon as possible.