The new doom3 bfg edition has a huge HUGE problem with texture compression and lighting that's being used to such an extent that textures look pixelated and filled with compression artifacts while at the same time the lighting is set up to destroy the dark ambient of doom3 and it's particles and bumpmaps due to being too [censored] bright...
It's like gama got turned up by 30 or 40%
Here's a quick comparison between default doom3 on pc with max settings and doom3 bfg edition on pc with it's proposed max settings
2004 Doom3 pc max settings with no mods
[img]http://i272.photobucket.com/albums/jj161/Wulfen1/DOOM32012-10-1717-15-05-90.jpg[/img]
2012 Doom3 Bfg pc max settings with no mods(there's no option to change texture settings nor add mods to this one...)
[img]http://i272.photobucket.com/albums/jj161/Wulfen1/Doom3BFG2012-10-1716-46-17-21.jpg[/img]
Id software has just managed to gratuitously add some more wood to the Rage fire that it has created some months ago, BRAVO!
It seems that id is not even capable to re-release one of it's own hit games from 2004 without turning it to ashes so sad...
And you want us to expect that Doom4 will not be an even bigger failure than Rage and this Doom3 re-release were?
Get your act together id because you have crossed the point of no return it seems and you are nearly completey submerged under the quick sand that's been rapidly swallowing you lately...
Cheers and if you own Doom3 on pc since 2004, do yourslef a favor and don't buy this BFJ edition (J as in Joke)