Dragon going inside the landscape?

Post » Sat Nov 17, 2012 9:55 pm

The title says it all.

Any tips in how to avoid this? Thanks.
User avatar
patricia kris
 
Posts: 3348
Joined: Tue Feb 13, 2007 5:49 am

Post » Sat Nov 17, 2012 12:02 pm

"Sky Marker: For XMarkerHeadings, flags this marker as a point in the air that can be used in a Dragon's flight path."

http://www.creationkit.com/Reference

Havent tryed myself but I think thats the one you're looking for.
User avatar
anna ley
 
Posts: 3382
Joined: Fri Jul 07, 2006 2:04 am

Post » Sat Nov 17, 2012 2:10 pm

Thanks, I'm already using them, problem is during combat, he seems to ignore any object or land.
User avatar
Jordan Fletcher
 
Posts: 3355
Joined: Tue Oct 16, 2007 5:27 am

Post » Sat Nov 17, 2012 10:45 pm

"This might just be a temporary fix, but depending on how big the things are he's flying through you might set up some invisible collision markers around those objects. "

http://www.gamesas.com/topic/1353599-dragon-is-flying-through-terrain-and-objects-this-isnt-good/page__p__21163626__hl__dragon%20fly__fromsearch__1#entry21163626
User avatar
Juan Cerda
 
Posts: 3426
Joined: Thu Jul 12, 2007 8:49 pm

Post » Sat Nov 17, 2012 10:10 pm

Some more possibly helpful links:

http://www.creationkit.com/Collision_Layer
http://www.creationkit.com/Creating_Primitives
User avatar
Justin Bywater
 
Posts: 3264
Joined: Tue Sep 11, 2007 10:44 pm

Post » Sat Nov 17, 2012 3:55 pm

Gonna check all of them, thanks.
User avatar
Ronald
 
Posts: 3319
Joined: Sun Aug 05, 2007 12:16 am

Post » Sun Nov 18, 2012 12:28 am

No problem. I recommend to try Collision Markers first. Thats exactly what game uses, as examble player to leave tamriel. (the invisible wall)
User avatar
ashleigh bryden
 
Posts: 3446
Joined: Thu Jun 29, 2006 5:43 am

Post » Sat Nov 17, 2012 11:23 am

Not sure if collision markers will do any good, but I'm gonna try that.

Regarding the trigger box, whats the object type of the land? I don't know the name, I need that to try the detection solution.
User avatar
Cody Banks
 
Posts: 3393
Joined: Thu Nov 22, 2007 9:30 am

Post » Sat Nov 17, 2012 12:23 pm

Im not really sure about that.

Have you done complete NavMesh already? If NavMesh is complete, Dragon shouldnt go through ground atleast.
User avatar
Wane Peters
 
Posts: 3359
Joined: Tue Jul 31, 2007 9:34 pm

Post » Sat Nov 17, 2012 1:44 pm

No I haven't, and my hopes are in that.
User avatar
Darian Ennels
 
Posts: 3406
Joined: Mon Aug 20, 2007 2:00 pm

Post » Sun Nov 18, 2012 2:26 am

Well then thats the problem... You need to make NavMesh for the ground. Then it doesent fly through it, and make Collision markers for examble trees etc so it doesent fly through them.
User avatar
joannARRGH
 
Posts: 3431
Joined: Mon Mar 05, 2007 6:09 am

Post » Sat Nov 17, 2012 11:51 am

hopefully it will work.
User avatar
Isaiah Burdeau
 
Posts: 3431
Joined: Mon Nov 26, 2007 9:58 am

Post » Sat Nov 17, 2012 3:42 pm

And as a tip when making new dungeon or worldspace, to keep things simple and not too messy the "creating order" is best to keep.

1. Layout for dungeon
2. Cluttering (furniture)
3. Navmesh
4. Enemys

And after every step check ingame does everything work correctly. And when you're finished NavMesh. Just put 1 enemy in dungeon. Go to him and let him chase you around. So you can see if NavMesh is correct, and NPC doesent stuck in places.
User avatar
Austin England
 
Posts: 3528
Joined: Thu Oct 11, 2007 7:16 pm

Post » Sat Nov 17, 2012 11:18 am

Yeah, thats the line of work I follow, but for some reason Dragons are a little bit different.
User avatar
Connor Wing
 
Posts: 3465
Joined: Wed Jun 20, 2007 1:22 am

Post » Sun Nov 18, 2012 1:11 am

Update

Dragon keeps going inside the Landscape, anyone has discovered a way to avoid this? Thanks.
User avatar
Darren
 
Posts: 3354
Joined: Wed Jun 06, 2007 2:33 pm

Post » Sat Nov 17, 2012 9:30 pm

You have to generate the height information to solve this problem.
When you change something on your landscape, place new houses, trees, etc. you have to generate height information again.

See this thread: http://forums.nexusmods.com/index.php?/topic/798488-controlling-dragons/page__p__6394013__hl__dragons+fly__fromsearch__1#entry6394013
User avatar
Nathan Barker
 
Posts: 3554
Joined: Sun Jun 10, 2007 5:55 am

Post » Sat Nov 17, 2012 10:55 pm

Gonna check that, many thanks.
User avatar
rolanda h
 
Posts: 3314
Joined: Tue Mar 27, 2007 9:09 pm

Post » Sat Nov 17, 2012 9:35 pm

It works! Many, many thanks! I've added the solution to the wiki:

http://www.creationkit.com/How_to_avoid_dragons_flying_through_landscape
User avatar
Jah Allen
 
Posts: 3444
Joined: Wed Jan 24, 2007 2:09 am


Return to V - Skyrim