[REQ] Drawing a new weapon drops the old one unless sheathed

Post » Tue Nov 13, 2012 6:59 am

In Skyrim, you are free to draw a new weapon without sheathing or dropping what you currently have in your hands—it just magically returns to your inventory. I’d like to see a mod with similar mechanics to “drop lit torch” so that if you don’t sheath your current weapon before you draw a new one, your weapon drops to the ground. This would increase the difficulty of combat and make it more strategic as there would be a cost associated with not taking the time to properly sheath a weapon. The biggest downside would probably be finding your weapon after (or during) the battle, and the hassle of having to favorite it again.

This idea was inspired by a combat mechanic in D&D. In D&D, drawing and sheathing weapons are considered actions that take time. It is possible to draw a weapon as a free action—meaning it doesn’t interfere with your ability to do other actions in the combat round—but in that circumstance you are typically forced to drop whatever you were holding.
User avatar
RUby DIaz
 
Posts: 3383
Joined: Wed Nov 29, 2006 8:18 am

Post » Tue Nov 13, 2012 8:43 am

The new Armed to the teeth simplified has a bug, that if you draw your weapon than change it without seathing it back they will duplicate in your hand. The bug is very annoying....and I strangely love it. Why? Because of me avoiding it I needed to reprogram myself to seath and draw every weapon seperatly.
User avatar
Jonathan Montero
 
Posts: 3487
Joined: Tue Aug 14, 2007 3:22 am


Return to V - Skyrim