That's true, but between a deep magicka pool and cost reduction perks, the extra magicka cost is negligent. As for the extra chance of secondary effect, most foes will have been killed too quickly for them to matter.
EDIT: ^On my current mage, I've put points into my health, as sometimes restoration doesn't cut it. I believe I've put ~8-~10 points in so far, but I'd have to check. Magicka is rarely a problem. I'm playing on Adept.
True, in the end, it doesn't cost THAT much extra. Secondary effects stack, so extra fire damage is doubled. Stamina/magicka/damage as well.
Even as a pure mage, I don't take Impact (thus, Dual casting destruction) because the game becomes extremely tedious.
Ultimately, if one does take DC/Impact, you can still cast two spells individually; you just have to stagger your left/right attacks.