Dual wielding daggers or swords?

Post » Sat May 26, 2012 6:00 pm

Overall which would be a better to use? With using either light or heavy armor? Would dual wielding swords be to slow for them to be completely effective, or daggers to short for them the constantly hit the target?
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Elena Alina
 
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Post » Sat May 26, 2012 9:36 pm

Daggers are terrible for everything except sneak attacks. They have no 1h perks for them and they don't benefit from +1h dmg enchants on your armor.

If you are backstabbing, daggers are good (but pathetically not as good as maces if you have a full set of enchanted gear). Anything else daggers are terrible.
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Cat
 
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Post » Sun May 27, 2012 2:28 am

On my sneaky thief type I have a pair of maces a pair of swords and a pair of daggers. Maces for skeletons, daggers for back stabbing and swords for most everything else. I almost always instant kill with daggers on a back stab so no need to change up I guess.
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Gracie Dugdale
 
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Post » Sat May 26, 2012 9:26 pm

Overall which would be a better to use? With using either light or heavy armor? Would dual wielding swords be to slow for them to be completely effective, or daggers to short for them the constantly hit the target?

Try dagger on one hand sword on the other. it turn out amazingly good, and when i put ______enchantment on the dagger, i feel like i broke the game.
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jeremey wisor
 
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Post » Sat May 26, 2012 7:36 pm

Daggers are terrible for everything except sneak attacks. They have no 1h perks for them and they don't benefit from +1h dmg enchants on your armor.

If you are backstabbing, daggers are good (but pathetically not as good as maces if you have a full set of enchanted gear). Anything else daggers are terrible.

What a perfectly terrible answer... first, you're wrong - 1-handed perks DO affect daggers and dramatically increase their DPS (through Armsman), it's only the +damage gear/enchants and weapon-specific perks that don't. This may be a bug. Second, my dual daggers make absolute mincemeat out of enemies, and are far more appropriate for my sneaky, assassin character. Plus, backstabbing my way through a fortress is damn fun.

Your answer looks like copypasta from an MMO forum... the truth is both are equally viable, and how much enjoyment you get out of either will depend on your playstyle/preferences. Since both raise the 1-handed skill, you can freely switch between both if you prefer, or try your shiny new dagger for a few levels and then switch back to dual swords without any detriment to character development.

If you're seeking pure damage, non-daggers are certainly the way to go at the moment, but the difference doesn't really matter since you're insta-gibbing everything regardless from sneak...

-P
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Rude_Bitch_420
 
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Post » Sun May 27, 2012 2:02 am

Maces swing the slowest, have the highest base damage, and can spec to penetrate armor.

Swords swing the fastest, have the lowest base damage, but can spec to crit.

Axes swing inbetween, have inbetween base damage, and can spec to cause a DoT.
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Cesar Gomez
 
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Post » Sat May 26, 2012 6:29 pm

Interesting advice, I don't always plan on sneaking behind everything. I'll be doing some head on battles every now and then. Is the slight attack speed with daggers worth the sacrifice of damage from swords?
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Barbequtie
 
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Post » Sat May 26, 2012 7:04 pm

Interesting advice, I don't always plan on sneaking behind everything. I'll be doing some head on battles every now and then. Is the slight attack speed with daggers worth the sacrifice of damage from swords?

I dont think so.
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Matt Gammond
 
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Post » Sat May 26, 2012 8:43 pm

I'll be doing some head on battles every now and then. Is the slight attack speed with daggers worth the sacrifice of damage from swords?

You won't be doing much of that against competent enemies. Dual wield means that you must dish out as much damage as possible quickly, and you must avoid being hit by staying on the offense. Your offense will be negligable with daggers and the power attack is much slower than if you had one sword or dual swords.

Believe me, I tried the daggers on expert difficulty because I wanted my Nord poison woman to be a badass killer. She got mutilated time and again until I switched her to swords.

Then again, I refused to use enchanted weapons.
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glot
 
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Post » Sun May 27, 2012 4:07 am

What a perfectly terrible answer... first, you're wrong - 1-handed perks DO affect daggers and dramatically increase their DPS (through Armsman), it's only the +damage gear/enchants and weapon-specific perks that don't. This may be a bug. Second, my dual daggers make absolute mincemeat out of enemies, and are far more appropriate for my sneaky, assassin character. Plus, backstabbing my way through a fortress is damn fun.

Your answer looks like copypasta from an MMO forum... the truth is both are equally viable, and how much enjoyment you get out of either will depend on your playstyle/preferences. Since both raise the 1-handed skill, you can freely switch between both if you prefer, or try your shiny new dagger for a few levels and then switch back to dual swords without any detriment to character development.

If you're seeking pure damage, non-daggers are certainly the way to go at the moment, but the difference doesn't really matter since you're insta-gibbing everything regardless from sneak...

-P

What is wrong with you? Everything I said was perfectly correct. Daggers don't have any 1h perks specifically for them, like maces swords and axes do. And I did say they are good for sneak attacks. And they are mathematically much lower dps in a non-stealth situation than swords, aka relatively terrible in those situations.

It's like you deliberately misinterpreted everything I said and put words in my mouth just so you could get angry at someone. You decided for some reason that I said backstabbing your way through a fortress was bad. You decided for some reason that I said using daggers wasn't viable. I said neither of those things. You decided to grossly misinterpret my slightly poorly worded comment about no perks even though it's glaringly obvious what I meant.
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BRIANNA
 
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Post » Sun May 27, 2012 5:05 am

if your duel wielding....why decide, just go with both? sword main hand + dagger off hand!
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renee Duhamel
 
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Post » Sat May 26, 2012 7:09 pm

What a perfectly terrible answer... first, you're wrong - 1-handed perks DO affect daggers and dramatically increase their DPS (through Armsman), it's only the +damage gear/enchants and weapon-specific perks that don't. This may be a bug. Second, my dual daggers make absolute mincemeat out of enemies, and are far more appropriate for my sneaky, assassin character. Plus, backstabbing my way through a fortress is damn fun.

Your answer looks like copypasta from an MMO forum... the truth is both are equally viable, and how much enjoyment you get out of either will depend on your playstyle/preferences. Since both raise the 1-handed skill, you can freely switch between both if you prefer, or try your shiny new dagger for a few levels and then switch back to dual swords without any detriment to character development.

If you're seeking pure damage, non-daggers are certainly the way to go at the moment, but the difference doesn't really matter since you're insta-gibbing everything regardless from sneak...

-P

I've enchanted all of my Daedric with the 47% One-handed damage + 47% sneak boosts, and my daggers only do a measly 130 damage each or so but the swords are over 500 each. 6000+ damage is always enough for me to one hit anything even on master difficulty. If the "enchantment dagger bug" is ever fixed though, daggers will be the way to go.
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Isabell Hoffmann
 
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Post » Sat May 26, 2012 7:23 pm

Wouldn't enchanted daggers be able to output more damage due to their speed compared to long swords while dual wielding? So for face on battles wouldn't those be better and power attack cost less damage.
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Sian Ennis
 
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