» Thu May 10, 2012 10:25 pm
as ar as i can tell, the "economy" is near-identical to FA3/oblivion/morrowind
i.e. shopkeepers restock their purse every 24hrs with a set amount
the only difference is that now you can't sell weapons to a barkeeper (unless you have the right late game perk) - which i found refreshingly nice
so chalk this up as another system that they put out there as a big feature and then never actually implemented (along with "arrows are going to be more powerful but a lot harder to get hold of'" - i generally end up with +100 more arrows after your average dungeon or bandit fort and i'm playing an archer character)
in answer to the question of why you'd want to sabotage economy: well personally i wouldn't do such a thing as a blanket policy, but the fact is that this is an open world game. so the best answer is "because you can", because you want to poke the anthill and see what happens.
edit:
don't get me wrong though. i'm enjoying skyrim, and never really had a problem with this feature in previous games, it'sj ust that when you get promised ice-cream with chocolate sprinkles and instead you got ice-cream without chocolate sprinkles, the ice cream suddenly feels a lil under-par even if it's just as tasty as it usedt o be