Elder Scrolls Online questions

Post » Fri Nov 09, 2012 6:42 am

Hello everyone I am very happy to see the Elder Scrolls Online is coming along so well. I see a large preview on IGN and I am impressed but I do have a couple questions and comments

Comments

- I am impressed to see the preview is focused on the 3rd person view. I know every single time a new elder scrolls (Or Fallout Game) comes out Todd Howard always comments on how he is surprised so many people prefer the 3rd person view. I never could stomach the 1st Person only games which is sort of why I ignored Daggerfall which is bigger and better then Morrowind but its nice to see your finally fixing 3rd person combat. Seeing even though the combat was broke people still preferred it.

- I was worried when a developer commented on questing on how you might be on one quest and you'd see something around the corner and you might be able to stay on that. Hopefully the game will have a proper quest tracker. Only failed games that go free2play in which the model is now busting which I like to call it the Free2play bubble which makes bad games focused on a minority of people.

- You hired The Old Republic Bioware guy..... In the begining The Old Republic advertised itself to the causals exculsively and then when the game launched it focused more on the hardcoe Minority which caused over two million people to instantly leave. Instead of focusing on the casuals Bioware had an event for Guild Leaders known as the Guild Summit and everyone knows Guild Leaders lean more towards the hardcoe Minority. Waste of time and money. I hope this does not happen again.

- Speaking of the Bioware Guy they also advertised the game as solo friendly but it had way to much elite quests that forced you to group not to mention have a weak side kick.

- Again about Bioware after launch even though 2 million people wanted a Dungeon Finder the guy you hired was a part of the crowd who wanted the casuals then flip flopped saying it would destroy the community. Though in hindsight we see the refusal to listen to 2 million customers was a terrible idea. Then to make it worse after the first set of layoffs this feature was forced but only made it server only. He is a part of the Bioware Clique that believes who cares about the majority of customers and I feel if he takes control it would be repeat of the failed Star Wars The Old Republic.

- Hopefully with Bioware's horrible Customer Service track record you won't hire any more questionable Bioware Ex Employees with a reputation. People like Stanley Woo who was let go according to his own blog because he was unhappy with his job and has been disgruntled but someone who seem to be disgruntled themselves allowed him to come back and work unpaid in which he shows it in his messages or rather insults to customers. Which has made him an internet meme http://www.youtube.com/watch?v=OOI3diW4Fbc&feature=related


Questions

1) Will the Elder Scrolls Online have Gamepad support? Or support using the Xbox 360 Controller? I noticed in the video the movement fells like it can be played easily on a controller.

2) Will the game feature a Quest Tracker?

3) Will the game feature a Dungeon Finder

4) Will the game have scaled or rather easy , medium and hard modes with better loot?

5) Will this game be solo friendly?

6) Will there be to much Elite Quests?

7) Will Customer Service be outsourced or off shored?

8) Will you support mobile apps that affects things ingame? Like for professions things like that?
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ruCkii
 
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Post » Fri Nov 09, 2012 8:54 am

1) Will the Elder Scrolls Online have Gamepad support? Or support using the Xbox 360 Controller? I noticed in the video the movement fells like it can be played easily on a controller.
no info on that. although it is possible in most games with 3rd party software.

2) Will the game feature a Quest Tracker?
i imagine it has a journal. where you can keep track of your quests. as far as "go here and do this" with highlights on the map. dont know.

3) Will the game feature a Dungeon Finder
no info yet.

4) Will the game have scaled or rather easy , medium and hard modes with better loot?
they have mentioned. heroic dungeon at max level. no word on gear/loot tables.

5) Will this game be solo friendly?
they've said the main quest will be soloable. but they try to promote grouping as much as possible.

6) Will there be to much Elite Quests?
no idea.

7) Will Customer Service be outsourced or off shored?
no idea.

8) Will you support mobile apps that affects things ingame? Like for professions things like that?
no idea.
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Rusty Billiot
 
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Post » Fri Nov 09, 2012 2:50 am

Not to sound like a swtor really devoted fan since I no longer even play that game, but that game was very favored on the side of casuals and you technically didn't even need to complete a single elite quest to max out at 50.

As for the rest of your questions, as the other person said. There is not a lot of info yet.
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Raymond J. Ramirez
 
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Post » Fri Nov 09, 2012 4:02 am

Not to sound like a swtor really devoted fan since I no longer even play that game, but that game was very favored on the side of casuals and you technically didn't even need to complete a single elite quest to max out at 50.

As for the rest of your questions, as the other person said. There is not a lot of info yet.

Yes SWTOR is a very easy game and though many features and events tried to cater to the hardcoe Minority those people would never see the game as 'hard' to them but as for the casuals the games features are very hard to them. Two million casuals left that game and now all you have left is people from the hardcoe Minority and also hardcoe SWG fans who just want a failed game like SWG. SWTOR advertised being casual friendly before release but when it was released all events and major game designs were due to please a very small base.

The fact there was no dungeon finder only pleased a small percentage of people and the Bioware guy you hired agreed with that small percentage that it would destroy the community and not doing things the right way destroyed the game and two million left. Now this very small minority do not care about games that profit just that they support there gameplay. This is the reason why those games go free2play but seeing how MMO's that go free2play are finally starting to fail themselves or companies like Zynga are failing the free2play bubble is bursting and they might not have many games devoted to them.

The Secret World was a game based solely on the hardcoe Minority and it is a failure though I think it's a game and has a lot of features to cater to casuals its advertising that its not casual friendly has caused it's many problems.
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Love iz not
 
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Post » Fri Nov 09, 2012 11:33 am

I am starting to wonder about what your definition of casual was after reading your last comment.
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Heather Kush
 
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Post » Fri Nov 09, 2012 6:19 am

I am starting to wonder about what your definition of casual was after reading your last comment.

Wrath of the Lich King = A casual friendly expansion

Cataclysm = A non casual friendly expansion aimed at the hardcoe minority in which caused millions to leave and the game became harder. Though the hardcoe Minority would whine it was not hard at all to casuals it was hard. Then Ghostcrawler made his infamous post claiming hard is good and casuals who held out started leaving http://us.battle.net/wow/en/blog/2053469
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Spaceman
 
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Post » Fri Nov 09, 2012 12:18 am

Wrath of the Lich King = A casual friendly expansion

Cataclysm = A non casual friendly expansion aimed at the hardcoe minority in which caused millions to leave and the game became harder. Though the hardcoe Minority would whine it was not hard at all to casuals it was hard. Then Ghostcrawler made his infamous post claiming hard is good and casuals who held out started leaving http://us.battle.net/wow/en/blog/2053469

I am not sure what that means since I have not played WoW in many years. To you is casual a time-based thing? As in casual is maybe a play 10 hours a week, where hardcoe is like 10 hours a day. Just curious so I can try to better answer you.
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Sarah Kim
 
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Post » Fri Nov 09, 2012 3:26 am

I am not sure what that means since I have not played WoW in many years. To you is casual a time-based thing? As in casual is maybe a play 10 hours a week, where hardcoe is like 10 hours a day. Just curious so I can try to better answer you.

The hardcoe Minority are a group of people very simliar to people who like bdsn. Getting kicked in certain places, whipped and hot candle wax dipped on there bodies and pain to get them off is very simliar to a hardcoe Minority player. To them getting off is reaching an extreme "accomplishment." A game like Final Fantasy 11 where there are literally 16 hour boss battles is good. A game like Everquest and Final Fantasy 11 to them every game you should fight rats and bats your first 6 months. Or in SWG where if you die then it's perma death for your character.

The hardcoe minority believes in a tough life and to work hard to reach an "accomplishment." Chores and pain are what they prefer to reach an accomplishment.

Casuals believe in a very easy going game. Mods that help improve the game and make it simple to understand and play. Being a casual gamer doesn't simply mean its a person who doesn't just have the time to play so he like it easier its something who wants to enjoy themselves and reach all content.

To where the hardcoe Minority believe all content should be restricted to those who reach the apex and grinding on rats and bats proves you are to be one of them.

hardcoe Minority believes in DKP to control the loot in a dungeon. They demand lower people in a guild should run dungeons well people who have done more should be able to pop in and get the loot and leave well others do the work for them. They believe you should know people and they control who does the raids and dungeons.

Casuals prefer to bypass this with a dungeon or raid finder to where they can get a group in an instant which destroys the power of an elitist DKP guild. Which is the reason the hardcoe Minority opposes in all games ANY dungeon finder. They feel only select people who have accomplished enough and the control factor is huge with them that people should access certain content.
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Iain Lamb
 
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Post » Thu Nov 08, 2012 10:21 pm

Ahh, okay. Maybe it is best if I do not answer then lol. I am going to be considered a "hardcoe" by your standards. Though i'm not big on the wax and pain to get off. That not my kind of lay. I like a little difficulty in my games, makes winning oh so much better. But also I can tell you with even more confidence that swtor was casual friendly by your standards.

Either way though, I don't think they have released enough information for me to give you a confident report on TESO about the casual/hardcoe status by your definition. Check back with me in a couple months and I can give you my report, which in the end is worth nothing since we look at games very differently. But if it is up to your standard, I hope to see you in game. We can kill rats or do whatever together. I like new friends lol. :-)
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Isabella X
 
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Post » Thu Nov 08, 2012 9:43 pm

Ahh, okay. Maybe it is best if I do not answer then lol. I am going to be considered a "hardcoe" by your standards. Though i'm not big on the wax and pain to get off. That not my kind of lay. I like a little difficulty in my games, makes winning oh so much better. But also I can tell you with even more confidence that swtor was casual friendly by your standards.

Either way though, I don't think they have released enough information for me to give you a confident report on TESO about the casual/hardcoe status by your definition. Check back with me in a couple months and I can give you my report, which in the end is worth nothing since we look at games very differently. But if it is up to your standard, I hope to see you in game. We can kill rats or do whatever together. I like new friends lol. :-)

Many people from the hardcoe Minority feel Cataclysm was not hard and casual friendly because what is easy to you people is most likely hard mode to others. Cataclysm caused World of Warcraft to lose a lot of members many of the hardcoe Minority whose games are free2play because Very Hard Mode is not fun to the majority so people do not buy those games it was more a less a change in design for the game which caused a negative reception. http://us.battle.net/wow/en/blog/2053469 after this post millions left the game.

Well Mists of Pandaria is casual friendly many people are ignoring the title because it seems kiddie and it seems after the developers ideas were squashed with Cataclysm it seems they became disgruntled and made a joke race an actual race to spite the casuals.
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Dorian Cozens
 
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