It has been a while……..
I’m having a problem with an initially disabled quest item. I have placed a letter on a table in an interior cell. I have checked the ‘initially disabled box’ for the letter. In game, the letter is not visible, fantastic! Now, the problem occurs when I try to enable the letter following completion of stage 20 of my quest. When my quest updates to stage 20 (after reading a book), the letter does not reappear.
So, in the Quest stage 20 Papyrus Frag box I have the following
SetObjectiveCompleted(10)
SetObjectiveDisplayed(20)
What can I add to this Papyrus Fragment box to enable the letter that I have initially disabled? Or can I enable the letter through the script attached to the book?
I have tried creating an alias (object name: noted) and object reference. In the Alias UI I have checked the ‘allow disabled’ and ‘optional’ boxes. If I don’t check the ‘optional’ box my dialogue does not initiate.
After doing this I added the following to the Frag box
Alias_noted.GetReference().Enable()
It compiles fine but does not seem to enable the letter.
Any help would be appreciated
Witty
