» Fri Nov 16, 2012 7:37 pm
i loaded up my esp that i used when i was experimenting with explosive arrows. One thing to note is that in my mod, the arrows disappeared in the explosion. However what you can do, is make the explosion place an item. Open up your explosion, and in the Placed Object box, select which object you want to be placed.
As for your explosion, the Impact Data Set i used, was MAGFirebolt01ImpactSet and IS Mod was MAGFireBallExpImod.
One thing that i did notice regarding damage on explosions, was that the damage from explosions on actors was greater the closer to the floor that they were hit. ie if i hit the actor in the leg, the explosion caused more damage than if had hit the actor in the chest.
I can always send you the esp for you to look at or adapt ( no scripts used) if you still have problems