[RELZ] Enchanted Loot Expansion - Taking Ideas

Post » Thu Feb 07, 2013 10:12 am

I know I have another thread, but I wanted to change the title.
As the new one implies, I'm taking ideas for new enchantments.

Old Post:
http://www.skyrim.nexusmods.com/mods/31001

I wanted skyrim's loot to be more interesting, but I prefer diablo-fashioned loot over morrowloot.
Unfortunately that left me high and dry in terms of loot mods, so I took it into my own hands.

The new enchanted loot falls into 3 primary categories.
6 effect armor - Armor with 6 enchantment effects, hence diablo-fashioned.
Constant Effect Weapons - Exactly what you'd think.
Critical Effect Weapons - Weapons that apply spells on critical hit. They do not consume charge, and are not considered enchanted,

Cheers!
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Alex Vincent
 
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