As the new one implies, I'm taking ideas for new enchantments.
Old Post:
http://www.skyrim.nexusmods.com/mods/31001
I wanted skyrim's loot to be more interesting, but I prefer diablo-fashioned loot over morrowloot.
Unfortunately that left me high and dry in terms of loot mods, so I took it into my own hands.
The new enchanted loot falls into 3 primary categories.
6 effect armor - Armor with 6 enchantment effects, hence diablo-fashioned.
Constant Effect Weapons - Exactly what you'd think.
Critical Effect Weapons - Weapons that apply spells on critical hit. They do not consume charge, and are not considered enchanted,
Cheers!
I wanted skyrim's loot to be more interesting, but I prefer diablo-fashioned loot over morrowloot.
Unfortunately that left me high and dry in terms of loot mods, so I took it into my own hands.
The new enchanted loot falls into 3 primary categories.
6 effect armor - Armor with 6 enchantment effects, hence diablo-fashioned.
Constant Effect Weapons - Exactly what you'd think.
Critical Effect Weapons - Weapons that apply spells on critical hit. They do not consume charge, and are not considered enchanted,
Cheers!