I just think it is stupid that all combat characters are pretty much running around with the Enchanting skill because of how much it improves melee damage.
Stupid things about Enchanting:
1. It's a magic skill and there is nothing in the tree specifically for mages.
2. It's dumb that you can't roleplay a Berserker/Warrior that is a brute if you want the best damage possible. Every warrior is essentially a Combat/Mage hybrid.
Enchanter Npcs would do this:
1. Open up many roleplaying opportunities that were available in past games.
2. Give players something to spend their money on.
I respect that the trees should be useful to many character builds but there needs to be a way to get similar services for roleplay reasons. Enchanters can still be the best at it and should have some unique features. Maybe add just the combat/universal, and weaker magic enchants to NPC enchanters. Powerful magic enhancing enchants should be the specialty of high level mage enchanters.
