Either way the game was really short. It should have been longer and less linear. From Bethesda I was counting on a game as engrossing as one of the Elder Scrolls games, or Fallout games. This wasn't up to the bar they set with those games.
this is not a RPG but a FPS.
6 years in the making and it is a ID game before bethesda bought them out.
so any issues would be on ID no so much on bethesda. just like Fallout New Vegas was on the F3 engine but Obsidian did the programing, thank god Skyrim is Bethesda studios game.