Error With LOD generation

Post » Mon Nov 19, 2012 6:12 pm

Ive created a rather large worldspace and now im trying* to create lod with the world lod generation. i got te distant terrain/water and trees to generate but when i do static objects i get this. i have no clue what the difference between the generation of normal and diffues textures does. i'm got enough on my plate as it is without having to scourge the forums for just the right comment that would help, hence the new lazy thread. THANKS SOOOO MUCH FOR ANYYY REPLY!!!!!

error msg

Using 8 processors/cores.
Creating queue of files to be built...
Building 144 chunks at level 2.
Building 36 chunks at level 4.
Building 9 chunks at level 8.
Building 4 chunks at level 16.
Building 1 chunks at level 32.
Building object texture atlas...
Texture atlas build failed with the following errors:
LOD diffuse texture '..\Source\TGATextures\lod\MtnPeak02LOD.tga' and normal texture '..\Source\TGATextures\lod\MtnPeak02LOD_n.tga' are not the same size (but should be).
Waiting for build worker threads to finish...
Build canceled. All worker threads have been terminated.
0 LOD object triangles.
0 were rejected (0 degenerate, 0 under landscape).
0 total LOD object vertices.
0 total water vertices (0 were removed in decimation)
No major issues detected.
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Lucky Girl
 
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Post » Mon Nov 19, 2012 6:35 pm

SA SA SA SAVVVEEEEEEE MEEEEEEE!!!!!! ha..
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Sophie Morrell
 
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Post » Mon Nov 19, 2012 6:25 pm

This is pretty simple.

Look at each model .NIF you're using in your mod.
Notice the dir path the error is giving you. "Source\TGATextures\lod\"
That folder must contain the .tga files for both the normal and diffuse textures that your model .nif points to.
Also make certain that each .nif that you're using in your mod, refers to a diffuse texture as "modelname.dds" and the corresponding normal map as "modelname_n.dds" under the BSShaderTextureSetProperty that's embedded within each NiTriShape inside your model .nif files.

Of course this all assumes that you successfully followed Alex's tutorial in the merged tutorial thread that's stickied at the top of this forum.

I'm having other, more fun and exciting, issues with object LOD... Hope I helped.
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Alex Blacke
 
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Post » Mon Nov 19, 2012 2:09 pm

Here is the post I was talking about.
Know it well. It is your best friend.

http://www.gamesas.com/topic/1343653-creation-kit-video-tutorials-merged/
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Sarah Knight
 
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