It seems like we're gonna see a different type of dropping system in ESO, which I really like.Same items will have different stats, something simillar to Diablo 3. Full article here: http://www.tesoelite.com/2013/05/eso-gear-progression-dynamically-generated-stats/
What I love about it, is that players will have now a reason to kill a boss again, even if they get the item needed. Inevitable, ppl will play in team more than what we are used to []
What you guys think about this ?