Dark Souls is a great game, and I loved every single part of it. The combat is, as mentioned earlier, trial and error, and very strategy centered. When you manage to defeat a difficult opponent it feels
very rewarding, which is awesome. The enemies come in a huge variety, and they're all very well designed, both visually and combat-wise. Different enemies requires a different approach by the player, and requires you to come up with different strategies. The boss battles are awesome, although rage inducing. You'll die
a lot of times, and the game is not kind towards you. This only increases the satisfaction you get once you succeed though.
The game doesn't offer very much dialogue and choice in that regard, but you're still able to roleplay if you want that. I grew quite attached to my own character, and I got a feeling of superiority once I discovered a knight armour set in the woods, a feeling I've never experienced in another RPG. It suddenly felt like I was a badass, it was awesome.
The world is very big, and very beautiful. It's artistic, and at times surreal. The design is great and exploration is very fun. Unlocking shortcuts and gaining entrance to secret passages is very rewarding, and you get a feeling of achievement by progressing in the game. There is no hand-holding by the game, so you have to use guides or find out stuff yourself if you want to find items and secret rooms etc.
I really recommend the game. Definitely worth it.

That's like a fraction of the game. Everything about Dark Souls is legendary. I adore that game.
It's nothing compared to Skyrim though, am I right?
