We all have plenty of gold. But I'd rather not just dump stuff on the ground or store useless items away. I picked this perk due to it being on the path of investing.
Like I said, this perk does not appear to work properly if we are supposed to be able to sell everything. Unless, I am doing something wrong.
Ok, so your going down the "investment/trader" route. I take it you are going to try and get the "Fence, Investor & Master Trader perks too? What your basically building there is an effective way of using a SINGLE merchant to unload all of your loot (acquired & STOLEN). While this is very useful - all your "effectively" doing is reducing your "downtime" between quests by only having to visit one trader. The master level of this skill tree allows u to invest 1,000 more gold into a vendors account, which in turn gives you his "default amount" + the extra investment (1,000 gold) to barter with in the future. However, in my experience, when I visit a town (e.g. Whiterun) after an adventure, I can easily make over 1,500 gold profit from visiting the various required vendors. Without having them run out of gold. I think u may find that focusing your investment in one trader is not a great option...like I said I would find better uses for your perks and loot e.g. disenchant, give to a follower, decorate your house etc. As for the problem with the staff.....make sure the vendor is a
general goods vendor, make sure the staff is not a quest item and make sure he/she has enough gold...other than that it may be a small game bug ?!?