[ActorValues] Explaining the relationship between healRate a

Post » Sun Nov 18, 2012 12:04 am

Hey guys,
I was wondering if anyone could assist me in explaining the relationship between the following Actor values.

MagickaRate & MagickaRateMult
StaminaRate & StaminaRateMult
HealRate & HealRateMult

I am currently working on a mod that would see spells casting on NPC’s that increase the above stats.

What I am observing seems to suggest that (unlike a player) the base Rate values don’t seem to work on NPC’s.

If anyone can explain the relationship of these values and potentially help me figure out how to get them working for NPCS and players that would be great.

(even better if it can be done simply with few words!)

Thanks!

EDIT: I may be mixing up my terms here :S basically its the "associated item" within a peak value modifier spell effect.
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natalie mccormick
 
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Post » Sun Nov 18, 2012 8:53 am

Simple, the Mult value multiplies the other value. For examplle HealRate is 0.7 and HealRateMult is 100 (read: 100% 0.7 HealRate). The game often provides multipliers to adjust a value without requiring you to change the "base" value. It's simply for convenience.
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roxanna matoorah
 
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Post » Sun Nov 18, 2012 11:36 am

So why would altering an NPC's "base value" not work? It only seems to work when I apply a mult on it too.
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Cccurly
 
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Post » Sat Nov 17, 2012 11:46 pm

My guess is that HealRate is a derived statistic and/or there is a problem with "updating" it, similar to SpeedMult. You know how the modifier works though, so you should be able to achieve the desired outcome with that.
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Anthony Rand
 
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Post » Sun Nov 18, 2012 8:44 am

Hmm, I thought I knew how the modifier works but it isnt working :(

Essentuialy in a mod of mine I wanted to have the racial powers to work on NPC's, however they don't seem to work to the same effect as the palyer. In a previous mod, I overcame this by whacking up multiplyers and stats to a higher point but that would make the player power very powerful.

Ideally I want to make as minimal cahnges to the actual power as possible so that it has the same effect to NPC's as it does the player. I cant find any good documentation explaining these porperties and how they itenract with actors :(
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Louise Dennis
 
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Post » Sun Nov 18, 2012 2:13 am

bumps
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Alisia Lisha
 
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