[img]http://i1265.photobucket.com/albums/jj502/missjennabee/deleted.png[/img]
The problem for me, is that it is not entirely the truth either.
The navmesh in the flagged areas was not actually deleted, at least not entirely. I did remove small portions (2-5 triangles) to accommodate houses, but the remaining navmesh was just rearranged a bit to function better in light of the exterior changes. Everything was finalized and looked properly connected-i-fied and all around just dandy, at least so I thought. It should probably be noted, or maybe not, who knows, that I never experienced any navmesh related issues in-game. Everyone moved about as normal and seemed totally unconcerned with the areas that had been changed. In any event - I removed ALL of the navmesh edits and started from scratch.
Obviously as long I don't let the count fall to 0 in any of the navmeshes then it doesn't flag any of the deleted. BUT! There are areas where I need to delete those 2-5 triangles and those 2-5 triangles are the only triangles in that particular navmesh. I suppose I could just sink them into the ground, but it seems ridiculous to have little bits of navmesh strewn about at different altitudes. *SIGH* which is fine I guess, I just feel like there is a better way to be doing this, except I have no earthly idea what it is at this stage lol and also

Any help would be greatly appreciated. As always, thank you in advance.