Odd, I've only had one instance where my placed objects were not showing in the worldspace and it was due to my selecting the Full LOD option. Seems some objects react strangely to this option while others behave normally. My current WIP Deus Mons seems to be showing up fine. And on that one, I have full LOD selected as it has a fairly large exterior.
Haha yea i just tried that and then more crap started dissappearing! strange though it fixed my issue with dissappearing roads???
And i have seem to come up with a temporary workaround until devs get this fixed...
the Full LOD option seems to ONLY work with objects that do not have an LOD file specified under the base object, IE roads or some landscapes. When i turnt Full LOD on roads, they all appeared! no magic Houdini act. But when I turned it on with objects that had LOD specified, IE the blue palace or the winterhold tower, they dissappeared in game.
It also seems to work with objects that dont normally appear in the game even with LOD specified. I have tested this on rock surfaces on the mountains or rock cliffs that were dissappearing in game but showed up just fine in the CK. the ones that were dissappearing, i toggled Full LOD and they popped up in game. Weird? I think you might have just shown me a work around for this little problem. my next step will be getting my roads, City, and castle to show up on world Map and to also get the landscape ive altered into the tamriel LOD. Any ideas?
PS this is just a temporary fix so you devs better fix this!