» Sun May 13, 2012 11:19 pm
The problem with Fable is that Molyneux keeps adding superficial "immersion" elements that don't enhance the game at all, sometimes detracting from it like the menu system (or lack of) in Fable 3.
This just takes it to a new level. What would be a simple game with a normal controller, now becomes a guessing game trying to figure out how to do basic tasks. And that's exactly the way Molyneux wants the game to feel, which is not something I agree with.