when i started with fallout 1 about 1 week ago i put it aside after getting some tips and reading 2-3 guides (keeping spoilers to a minimum!) read about overall tips and character creation.
http://user.tninet.se/~jyg699a/fallout.html
it seems fallout 1 gives you the freedom to create your character and develop like you want, but if the guide is correct many skills, perks etc. are nonsense, the game has also many bugs which happen and so on, so you cannot really play like you wanted.
so is this correct? and is it fixed in fallout 2? im a bit sad to read that but the same time i think for a first title of the series it might be not the big issue, well im creating my new character now with the guides and hope to be prepared then.

Even when the mechanics are good they tend to boil down to a "you have unlocked X" or "you have avoided Y" and then you feel like you've cheated yourself out of gameplay. Bloodlines did this well, although I found looking too closely dispelled some of the illusion. Torment is one of the few real exceptions, since you tended not to mind avoiding a fight due to the quality of dialogue you unlocked.