However Obsidian seem to have decided to purposely make the same mistake that Fallout 3 made - a sandbox game THAT ENDS. ???!!!?!?!?!?!
When I got to the ending of Fallout New Vegas, I was hoping that I would be able to wonder through the wasteland, witnessing first hand what my actions had achieved over the course of the game. I wanted to SEE the people who died because of me. I wanted to FEEL like I had a lasting impact on the world from inside the world. All I got was some shody voice over from Ron Pearlman about how everyone became dead and New Vegas flourished, and then I was given the option of going back to just before I started the, "point of no return," mission or going back to the main game.
I was hoping that Obsidian would use the DLC to continue the story of New Vegas. It seemed to me like there was a lot more than could happen after the end of the game, that could have been built up to great effect through DLC. The Courier's story was really compelling from where I was sitting. From the way I progressed alone, there were such things as:
1) The NCRs hatred for the actions of House and the Courier at hoover dam...
2) The Legions progression either to a new Caesar...
3) Yes Man and his... questionable... nature...
4) The Couriers origins from the Vaults...
5) The Boomers leaving their fort...
6) etc etc so on and so forth
... that I really wanted to witness first hand.
I'm guessing that this is too much to expect, but the last cinematic implies that Obsidian have left New Vegas open for a continued story. Hopefully Bethesda will give them the opportunity to either release and expansion pack for the game, set after the events of the Second Battle for Hoover Dam, or that Obsidian have plans to churn out a New Vegas 2, perhaps after the release of Fallout 4.
Seriously however, I am pretty disappointed. Prior to the shody ending, I would have rated the game a 9/10. The crappy decision to not have it open ended however has effectively dropped that down to 8/10 and when recommending it to friends, I'll be sure to note that Obsidian were taking crack when they decided to not leave things open at the end.