
I've been trying to figure out an odd problem with the game. When anti-aliased tiles and characters are enabled the game starts to slow down considerably and sometimes even becomes unplayable when the screen is filled with action.
I've been testing the game with different kinds of hardware and here comes the interesting part. All the newer computers (with Intel/AMD quad core CPUs, Nvidia GTX 400/500/600 GPUs) have the same problem but my ancient Acer laptop with single core CPU and integrated SiS graphics has absolutely no problems running the game in highest resolution and and with anti aliasing!
This is really baffling and I feel like I've tried every possible thing regarding drivers, OS settings, configurations etc but none of them have any effect whatsoever. I can't think of any other explanation than some kind of compatibility issue/bug perhaps. Google search found many exact same problems among others but no one seems to have a real fix.
Any ideas what might cause this?