Fallout 4: The wanderer Trailer

Post » Wed Dec 02, 2015 6:42 am

I just picture the kind of person I imagine speaking like this in person and laugh

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Lalla Vu
 
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Post » Wed Dec 02, 2015 10:30 am


Tho most likely it's gonna be a M14 look alike in game, if the gun models we seen is to go by, still a nice addition.
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FirDaus LOVe farhana
 
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Post » Wed Dec 02, 2015 2:23 am

Would have preferred some gameplay, but hopefully this will get more people on board the hype train and Bethesda can get more sales to throw into the fires of development for the DLCs and the next game.

Looks a bit like one. Its got a nice long rifle look to it, I think we saw it in the Atom Bomb Baby trailer aswell.

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Tha King o Geekz
 
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Post » Wed Dec 02, 2015 1:27 am

Actually, come to think of it...with the minimal amount of marketing put into FO4, it could POTENTIALLY mean that...OMG! They put all the money into development and didn't blow it on fluff!!

All the merchandise is probably paying for what little promo they've done and the dev guys got all the caps they wanted! What a novel and encouraging thought!

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Amy Masters
 
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Post » Wed Dec 02, 2015 12:22 pm

I don't follow, I'm saying that fans may enjoy it but the trailer doesn't show anything appreciable to those same fans.Todd Howard may as well of just walked on stage and said 'Fallout fricking 4 YEAH!!' and walked off.

It's also not a contradiction to suggest that Bethesda is stoking the fires of the hype trail while concurrently accepting new passengers aboard.

The trailer is meant to excite new players but we're all going in the same direction figuratively speaking.

I also never stated that Obsidian didn't release their own 'boomsplode' trailers, but they at least off-set it with the occasionally cerebral videos for fans (such as the factions developer diaries).Offering something of note to both demographics.

That's more than fair enough, but my original point still stands that the trailer offers noting of substance to fans, and that I personally can't be bothered with displays of style over substance.I'm not saying the trailer is awful or shouldn't have been created, it obviously serves an end.

But I can't muster anything more than hollow excitement, and I'm slightly surprised that others can (even if it's their right to do so).

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Darren
 
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Post » Wed Dec 02, 2015 6:25 am

No, I just have spent enough time actually paying attention to cliche, armchair intellectual, grey morality, plots to know where it would go.
-The NCR is the corrupt floundering democracy, that's tons of people hate, because it can't get anything done etc. etc.
-The Legion is an overly harsh dictatorship, that offers far greater safety, at the expense of freedom. etc. etc.
-House is the neutral guy playing both side in his favor so that he can take over, and largely exhibits egotism to the point he doesn't actually understand how humans work, which ultimately causes all of his plans to fall apart. etc. etc.

And after the ending, each one of them ends up founding the exact same stock standard rule over the Mojave, that every other stock faction in books/movies/tv shows, that uses the same stock cliche style of government, ends up founding. While at the same time making all the stock, armchair intellectual, grey-morality, "look at our cool examination of humanity", points about how human civlization works that every single one of those plots always ends up using.

Its not a particularly difficult narrative to take apart, especially if you played any other Obsidian game, becuase they have all done the exact same thing since KOTOR2.

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Kill Bill
 
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Post » Wed Dec 02, 2015 11:18 am

This trailer is clearly not designed for us, the kind of players who spend some of their free time on the official form argueing about Fallout 4 and it's trailers.

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Sun of Sammy
 
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Post » Wed Dec 02, 2015 12:01 pm

Correction.

The Elder Scrolls are not written by anyone, or anything, they simply are, and write themselves based on what mortals do.

Also, the Elder Scrolls determine nothing about what actually happens, all of it is left to mortal choice. The Elder Scrolls know all possible pasts, all possible presents, and all possible futures, and thus, are never wrong, even if what they say doesn't come to furition, becuase, at the time they were aksed, it COULD have happened.

The Elder Scrolls cannot determine anything, they can only speak in possibilities, and only solidify into fact once mortals choice what they want to do themselves.

The gods have no control over the Elder Scrolls, and the Elder Scrolls have control over nothing themselves.

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Rachael Williams
 
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Post » Wed Dec 02, 2015 1:53 pm

I'm semi-tempted to use this as my signature (even if it's at my own expense). :lol:

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Latisha Fry
 
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Post » Wed Dec 02, 2015 7:24 am

Simple, just tell the code to someone else. See now you're not unique anymore. The Dragonborn couldn't just tell someone else to be DB. The Emperor in OB couldn't have seen someone else in his dreams. The Nerevarine couldn't ask someone to be the Nerevarine.

I mean sure in FO3 no one else could have been the doctor's child, but as a child you were no better or different than the other kids. Like all FO characters just circumstances put you into the MQ, not some mystical power you were born with.

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Connor Wing
 
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Post » Wed Dec 02, 2015 9:35 am

10/10 amazing video, pipboy ed. preordered, Pc able to run it, the art of F4 preordered, thanks Bethesda for yet another happy gaming end of a year. Haven't been so hyped since SKyrim. I hope you guys use the [censored]load of money that's coming to you this year to fund an outstanding, envelope pushing, genre defining monster of a TES VI :tops:

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Blaine
 
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Post » Wed Dec 02, 2015 6:50 am


Might be diffrent perhaps, the gun in the atom bomb baby video looks more like a Tommy gun look alike, with one sporting a long barrel mod.
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Baby K(:
 
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Post » Wed Dec 02, 2015 12:28 am

Ass physics confirmed?

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Kathryn Medows
 
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Post » Wed Dec 02, 2015 1:25 am

We saw a thompson-type most of the time and also something that looks a bit like the M14 we saw here. Remember the shot of shooting up raiders that are running at you through open doorways in a interior? There's a shot with VATS that has the camera focusing on the SS with the M14-like gun in hand.

They both look pretty similar from the first person view though, I think.

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Killer McCracken
 
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Post » Wed Dec 02, 2015 12:35 pm

Did you compare a trailer showing enemies, a glimpse of how power armor functions and the general gist of the universe to Todd Howard saying a few words?

I hope I don't need to point out how ridiculous that is.

Like I said earlier, if you want to take nothing from the trailer, you may, but saying it had nothing in it is a lie, as I just listed at least 3 things. To a person picking over every detail, is it noteworthy? Not exactly, but nothing would be.

Do I also need to point out how awful an idea releasing gameplay mechanics as a trailer is? What good does that do on television when the audience isn't even aware of your product.

So what do you propose they do? You've got a TV spot and need to get people who don't know your game to know about it. And you think showing off story details or factions is the way to go?

Obsidian took that stance and their game is critically regarded as worse than 3, so that didn't seem to work out too well. Perhaps spoiling your story is a bad way to handle marketing in an RPG?
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James Wilson
 
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Post » Tue Dec 01, 2015 11:40 pm

I say do it. Or, I'll even allow you to use your thesaurus to change some wording around to make it sound "smart"

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Ludivine Dupuy
 
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Post » Tue Dec 01, 2015 9:42 pm

he does this.....alot lol...where is gizmo lol
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mollypop
 
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Post » Wed Dec 02, 2015 12:23 am

I got all of that bar the legion.

Caesars' Legion were conveyed as nothing more than an impressive and imperious slave army in the developer diary, any other sentiments were neglected :shrug:

This is a pointless debate anyway, I can't refute your claims that you inferred significant detail before the fact.But I'd still argue that much of the story development and nuance was left unscathed by the diary, the diary also alluded to the notion that there might be a story of some complexity and ambiguity to be had (whether it turned out that way or not).

Fallout 4 is being sold as nothing more than a badass power fantasy, and history would suggest that the story will more likely than not be an extension of this ethos; only this time maybe we can ride Liberty Prime :deal:

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Mrs shelly Sugarplum
 
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Post » Wed Dec 02, 2015 1:29 am


The barrel shape and the shape of the "butt end" of it looks the same on both the long barreled semi auto and the Tommy gun look alike, so if anything it's prof gun moding can change ya guns look quite radically.
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Chrissie Pillinger
 
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Post » Wed Dec 02, 2015 1:06 pm

Not that different from Fallout 1, 2, or Tactics then?

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adame
 
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Post » Wed Dec 02, 2015 6:59 am

So that's what they mean by double the assets... :bunny:

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Tasha Clifford
 
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Post » Wed Dec 02, 2015 12:40 pm

Any advertisemants or promotional materials to corroborate this?

After all I'm tripping over badass videos for Fallout 4...

Edit:

Actually excluding Tactics, I don't care about Tactics in all honesty.It barely qualifies as a Fallout game IMO.

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Auguste Bartholdi
 
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Post » Wed Dec 02, 2015 1:56 am

Could you address my points about all the games in the series painting you to be a badass. Or do you just ignore posts that point out the flaws in your logic.

Save this trailer, I'd also like to know where you get here's the lone surviver being a super hero, despite at least half of the footage we've seen been about constructing a settlement and what life is like before the war.

The other half of the e3 footage was e3 footage, and e3 footage is notorious for being about action. Cliffy B told a story of how during gears of war development they HAD to make an e3 section of the game during an interview some time ago.

It seems you forgive obsidian for showing some action, but Bethesda doesn't get the pass for some reason?

Lots of inconsistencies here. Makes me wonder if you're just bashing it because it's got a Bethesda logo on it... That would be very dishonest; we don't want that do we?
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Lifee Mccaslin
 
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Post » Wed Dec 02, 2015 10:13 am

I have understood since E3 that BGS did not want to give story details so as not to spoil anything for the player. How have some of you missed this?? So if they don't want to give away any of the story, what is left to show but action sequences? I think we all get it by now that you can shoot things in first person, third person and that VATS will slow time, but not stop it.

Maybe they could show us a little more about how the settlements will play out, but I am cool with what has been released and don't need much other than what has already been shown.

Great job BGS, loved the trailer!

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Tyrone Haywood
 
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Post » Wed Dec 02, 2015 8:41 am

When Obsidian went to E3 in 2010 they showed off nothing but action and explosions. The only dialogue they showed off was skipped through, so that they could get to the dialogue option that teleported them to a battlefield outside of Forlorn Hope where they could show off all of the new weaponry they've created.

Fallout 4 has shown us settlement building, small bits of dialogue, and a glimpse into what life was like before the war, ontop of the tradeshow action stuff. I think you're right that people are making decisions based on the Bethesda logo and not much else.

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Philip Lyon
 
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