I think it is possible (given the recent RP vs. non-RP debates) to move forward in good faith and still suggest content or speculate on content in a constructive way that will enrich the game experience for everyone.
Any addition or innovation in game that lets you interact with the MMORPG world would be a welcome development.
Let's not focus on bursting the bubble for RPers or focus on pointing out the follies (or imagined follies) of other interested gamers. Let's get back to the things that we are interested in seeing develop.
For example, will there be puzzles in Dwemer ruins to stump, reward , and challenge players?
Will there be content to reward true explorations, say when a character figures out that a scroll found in the Aldmeri Dominion and a precious metal found in Daggerfell reveal a new recipe?
The potential for addition and expandability to ESO is incredible and a more unified approach with compromise and concessions is what is needed to make the game truly remarkable. At the same time, the devs and the fans will stick to their guns in some circumstances to ensure progress is made.