» Wed May 16, 2012 6:15 am
I agree with the OP for the most part; yeah, the Daedric armor in the first game looked kinda cool and creepy in a sense, but it's a little over the top. And how many characters wanna wear [censored] weird demon-armor anyway? While cautioning about the level of realism present in most in-game objects - the Vikings did not wear horned helmets in real life - I still agree that the lower-level armors do indeed fit the popular image of Scandinavian warriors, and the Imperial armor does give a good Roman legionary-like feel. The Dwarven and Elven armor don't look too bad in this game, just perhaps a bit too fantastic. After all, while yes, people are correct to say Skyrim isn't a simulation of medieval Earth but rather a work of fantasy, they should remember it's a work of contemporary fantasy that does have roots in Tolkien, which had its own roots in medieval European myth.
So while I would actually find it interesting to see armor that has a flavor related to some other real-world ancient culture, like medieval Japan or China, maybe even armor that looks like it came from a Greek hoplite, some of the more fantastic armor is just too outlandish for most people's tastes. I think the best way to express the complaint is that it's not that outlandish and ornate and even brightly-colored armor can't work, it's just that it's more interesting if it doesn't look like it was designed to conform to a fourteen year old boy's idea of what looks badass.
Case in point, look up some full plate jousting armor from maybe the fourteenth and fifteenth centuries; some of that stuff was pretty garish with elaborate headdresses; remember what Ysgramor's helm looked like! But too much modern fantasy armor makes you think the artist looked at Sauron's armor from the film version of LOTR and said "You know what this needs? It needs more blades, some spikes, and it should be all black and red. That's what it needs."
There's just no substitute for actual reference photos and study with this stuff. Take a look at the design of spaceships in movies and television over the past half century. Within the Star Trek franchise, they went from the original NCC-1701 Enterprise, a classic design, to that awful monstrosity in the last Next Generation film with the Romulans and Remans or whatever. Then there was the most recent movie, which was far better but still the Romulan ship was an indecipherable mess of spikes and whatnot. My opinion is that this is because spaceships in sci fi movies and television shows used to be designed by engineers or at least artists with experience in technical drafting, who were familiar with real-world vehicles and mechanical objects, but that now they're largely produced by artists who have no such experience, and just draw [censored] that looks cool without any real interest in making it look functional in any sense. "Oh, it's science fiction. I don't need to be tied down to reality." Really? What's the more interesting, long-lasting ship design? The old Enterprise or some forgettable mess of spikes and blades?
Same with armor. Reference photos, reference photos, reference photos - and study.
But I gotta disagree with all those folks hatin' on the chainmail bikini. The proof:
[IMG]http://i836.photobucket.com/albums/zz281/andccas/rebecca_romijn_stamos_010_aa.jpg[/IMG]