Faster Respawning

Post » Mon Nov 12, 2012 11:06 am

Are there any respawning mods that actually work? I am looking for 1 day respawns.

I tried corepc 1 day respawn and it flat out didn't work. I rested 7 days and nothing was cleared. I tried skyrimrespawn.esp which supposedly sets the respawn to 1 day as well and it didn't work either.

I want all cells and outside regions to respawn in 1 day.

Active Mod Files:
Spoiler
00  Skyrim.esm01  Update.esm02  Dawnguard.esm03  HearthFires.esm04  SkyMoMod.esm05  ClimatesOfTamriel.esm06  NPCEssential - Horses.esp07  NPCEssential - Vendors.esp08  NPCEssential - Trainers.esp09  NPCEssential - Followers.esp0A  NPCEssential - Caravan Traders.esp0B  NPCEssential - Stable Masters.esp0C  Unofficial Skyrim Patch.esp  [Version 1.2.3a]0D  Unofficial Dawnguard Patch.esp  [Version 1.1a]0E  Unofficial Hearthfire Patch.esp  [Version 1.0a]0F  ClimatesOfTamriel-VanillaNights-Lvl-3.esp10  Weapons and Armor Fixes.esp11  Weapons and Armor Fixes - Hacks.esp12  Chesko_WearableLantern.esp13  SkyMoMod Extras Collectables.esp14  IMAGINATOR - Visual Control for Skyrim.esp15  SkyRealism - Simple Save System - 2 min.esp  [Version 1.0]16  Dr_Bandolier.esp17  HarvestOverhaul.esp  [Version 2.0]18  HarvestOverhaulDawnguard.esp  [Version 2.0]19  HarvestOverhaulCreatures.esp1A  HarvestOverhaulCreaturesDawnguard.esp1B  Monster Wars.esp1C  The Asteria - Dwemer Airship.esp1D  Equip more Rings (8).esp1E  FasterHorses_Sprint_x2.esp1F  smash locks and more.esp20  Sprint0.esp21  Apocalypse - The Spell Package.esp22  The Dance of Death.esp23  No Skill Limit.esp24  SkyRe_Main.esp25  SkyRe_Combat.esp26  SkyRe_EncounterZones.esp27  SkyRe_EnemyScaling.esp28  SkyRe_StandingStones.esp29  SkyRe_Plugin_ImmersiveArmor_5.esp2A  UFO - Ultimate Follower Overhaul.esp2B  UFO - Dawnguard AddOn.esp2C  CerwidenCompanion.esp2D  SkyRe_Races.esp2E  SkyRe_EnemyAI.esp2F  Artifact Disenchanting.esp30  FormsEdit.esp31  HarvestOverhaulSkyReCompatibility.esp32  Random Alternate Start.esp33  SilentRuneSpellsUncap_v100.esp34  Ghostifish-Magical Alchemy Harvest-o-tron.esp35  SkyRe_Dreamcloth.esp++  3x magickaregen.esp36  BetterDarkBrotherhood.esp37  Bashed Patch, 0.esp38  ASIS-Dependency.esp39  ASIS.esp3A  Long Lost Chopping Blocks.esp3B  Long lost smelters by Hyralux.esp3C  enhanceddynamicweathersystemrainy.esp++  Skyrim 1 Day DeadBody Timer.esp++  Skyrim 1 Day Respawn.esp3D  skyrimespawn.esp
User avatar
HARDHEAD
 
Posts: 3499
Joined: Sun Aug 19, 2007 5:49 am

Post » Mon Nov 12, 2012 4:26 pm

The latest SVN of Wrye Bash's Bashed Patch has GMST tweaks that let you set your respawn time.
User avatar
Lifee Mccaslin
 
Posts: 3369
Joined: Fri Jun 01, 2007 1:03 am

Post » Mon Nov 12, 2012 1:48 pm

Where do you get an SVN build?
User avatar
cassy
 
Posts: 3368
Joined: Mon Mar 05, 2007 12:57 am

Post » Mon Nov 12, 2012 11:20 am

You have a mod called skyrimrespawn.esp placed below CorePC's mods in your mod list. This is most likely why CorePC's mods do not work. I use CorePC's respawn mods in my games and they both work fine. I place them dead last in my mod order.
User avatar
Alyna
 
Posts: 3412
Joined: Wed Aug 30, 2006 4:54 am

Post » Mon Nov 12, 2012 7:07 pm

Nope, removed them, got the SVN of Wrye Bash, set the respawns to 1 day for cells and 24 hours for cleared. Stuff is still not being cleared. Made a new game after I rebuilt the patch.
User avatar
Roddy
 
Posts: 3564
Joined: Fri Jun 15, 2007 11:50 pm


Return to V - Skyrim