A few poison questions

Post » Mon May 14, 2012 4:00 pm

So I am planning on making a Rogue Alchemist that uses spells sometimes and I have a few questions about poison. I'm at work so I can't test it myself right now but I thought maybe someone knows.

1. Can you apply poisons to bows?
2. Can you apply poisons to conjured weapons?
3. Can you apply poisons to staves?
4a. Does the Pickpocket perk 'Poisoned' do damage if you use a Weakness to X Poison or does it apply the debuff?
4b. If it does apply the debuff without doing damage will it break Calm?
5. Does the Pickpocket perk 'Poisoned' do enough damage to kill things the way planting a landmine/grenade did in Fallout 3?
6. Does the Orc racial ability Berserk ability affect poison? Or magic?
7. Can you fold Enchanting and Alchemy to make stronger poisons?

I don't plan to fold Enchanting, Alchemy and Smithing to create crazy gear but I would like to make crazy poisons!
If you can answer any of these I'd appreciate it!
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Nathan Barker
 
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Post » Mon May 14, 2012 4:06 pm

1. Have you try testing them yourself?
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Kat Stewart
 
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Post » Mon May 14, 2012 7:25 pm

1. Have you try testing them yourself?
I said I am at work right now and I thought maybe someone knows... If I was at home I wouldn't have posted this because I'd have tried it myself. I like to plan out characters and I thought maybe someone could tell me from personal experience.

You know it doesn't hurt to have an informative constructive thread that might actually include valuable information instead of whining posts about DPS balancing or bug complaints. Other people might find some of this information helpful.
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Craig Martin
 
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