The story came to a rush of an ending for me last night. I wasn't prepared. That's one of the quirks of Bethesda Softworks games - it's hard to tell how far along you are (or aren't) in what amounts to the main story.
I'm going to post a summary of my experiences below, so if you haven't finished, STOP READING.
Okay?
Filler lines...
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I sided with the Institute and took out the Railroad and the BoS. I feel like I jumped the gun and wiped out those factions before fully fleshing them out. I don't know how many good-quality subquests each side has. Don't tell me.
I got tired of doing what I assume are Radiant quasi-random missions - from all three sides. Minutemen: go stop the raiders/ghouls/etc. Railroad: go stop the Institute coursers. BoS: go with this guy and find the tech thing.
I don't think I explored enough on my own. Don't know why. Not like me.
A few things...
- I lost MacReady to a bug and could never finish his storyline. I wanted to. I kinda liked him. He was less annoying than Deacon.
- I never saw Mama Murphy again after the tutorial of "build Mama Murphy's special chair"
- I never met anyone named Curie, even though I've seen the name on multiple boards. Please don't spoil.
- I had a Misc quest item to ask Jack Cabot about the artifact, but it bugged out. Floating marker outside Cabot House; no one to interact with.
- Several series of magazines that I never found a single copy of. The hacking one, for instance.
- Never found the USS Constitution warship (I think that's what it's called).
- Only found 7 bobbleheads.
- Got companion perks from: Piper, Cait, Codsworth, and Deacon.
- Was never able to hack a turret to attack the bad guys - I think that might be a magazine perk, which I never found.
- Never noticed any real difference in choosing Protectron modes. Tended to use Law Enforcement for all of them.
- Never sorted out how to keep my settlements happy (has anyone?). They fluctuated apparently at random. I'll have to read up on this, because I actually liked the building-stuff component of the game.
- Built a lovely 3-story headquarters building in Sanctuary Hills, but only caught on to the "store in workshop" thing about halfway through, so I wasted a ton of raw materials.
- No sign of the "Zetans" - apparent aliens mentioned on loading screens.
- Didn't do nearly enough stealing. That won't happen next time.
I had fun, but it was far from a thorough playthrough. I feeel like I missed out on a lot of content.
I was playing on Normal difficulty, and my modded weapons were a little extreme. I only took a beating when facing a swarm of raiders, like when trying to get down the hole at Dunwich Borers (where I was sent fetching mulitple times). I used my Power Armor roughly twice. It never felt necessary under most circumstances. Plus, it didn't seem right to be wearing that and stomping around Diamond City.
I've already restarted at a higher difficulty. Going to be more thorough and patient this time. More time on foot, maybe less time with companions? Maybe endure more Radiant quests to get qualitty time with companions, then fly solo.
Please don't radically spoil any of these things - I know where to find a list of bobblehead locations, etc. This is just sort of my post-mortem writeup. Getting it off my chest and clearing my mind before fully diving in for Run #2.
-Dito