A little reflection:
Everytime there is something new that makes them the best MMO ever made.
Every time i bite the hook and get trapped in the fishlined net of the MMO games
DIfferent companies, new games, same old story. New graphic, new spells, new worlds, new
things to learn; but the world seems to be much of the same and why?
The MMO market, as i see it, follows the same fishlined, the same formalistic and classical
way. Though there are new ingredients, there is no MMO yet (as i at least know of, only the first ofc)
that tries to break the form and give us something completely new, something not like an traditional MMO.
What am i speaking of? Well, i want the avantgarde type of MMO. Think of something that makes
you feel like this: "Why, this IS something new! This is just plain crazy. How am i supposed to do this?
By the gods of! i can't even move the right way? How do i sell this, WHAT, i can't sell! But why am i
dead and at the same time not dead? Why can't i die from falling down a cliff? Why is the water purple!
Why is everyone around me looking like the grim reaper while flowers are floating on little white candy canes?"
Now, that is an Avantgarde of MMO's and if "The Elder Scrolls online" is something like that, well, i'll take my hat of
and say well done, well done going away from what the crispy bill tells you to do. Well done for following the
passion, even if the road ahead is so crazy and not even remotely understandable. Like a monthy python
quest for the MMO game that should have been made oh so long long long ago!
Thanks for reading this crazy shait
